Review: Oblivion

Oblivion

Oblivion: A Visually Stunning Sci-Fi Flick with Cyberpunk Elements

If you missed Oblivion when it came out in 2013, I wouldn’t blame you. This movie went pretty much under the radar, and hasn’t been talked about since, but I remember watching it in the theaters and being blown away by how beautiful the movie looked. Which makes sense when you find out that a lot of the scenes were shot in Iceland. Oh and the soundtrack from M83 is incredible too, especially the final track. Take a look at the music video of the track, titled “Oblivion” featuring shiver-inducing vocals from Susanne Sundfør, and you’ll know what I mean.

https://www.youtube.com/watch?v=1mkUp1V3ys0

The Premise

Oblivion is a Utopian/Dystopian film with cyberpunk elements featuring Tom Cruise, Morgan Freeman, Olga Kurylenko (Hitman, Quantum of Solace), and Andrea Riseborough (Birdman). Directed by Joseph Kosinski (Tron Legacy), Oblivion is set in the post-apocalyptic future of 2077 where humanity fought and won against an alien race but at the cost of ravaging their planet. Cruise plays Jack Harper, a technician who fixes “drones” so they can fight against the remaining extraterrestrial scavengers, or “scavs” who are left on Earth after the war. The rest of humanity have relocated to a planet called Titan and Harper, along with his partner Vika Olsen, are tasked with protecting the Hydrorigs which are sucking up the Earth’s valuable waters in order to transport them to Titan and use them as a fusion energy source.

Oblivion Draining Water

The greatest thing about Oblivion is the visuals.

And it’s not surprising, considering it was directed by the same person who brought us Tron: Legacy. The scenes that were shot in Iceland, along with the digitally edited scenes showing us a desolate post-apocalyptic earth, is stunning. Ruins of famous landmarks like the Golden Gate Bridge, the Empire State Building, an entombed public library, and even ballparks provide great contrast to the sterile, immaculately clean and futuristic station in the clouds from where Jack and Vika live.

Oblivion in the clouds

Clouded Memories and Dreams

In order to keep Jack and Vika focused on their mission, they had their memories wiped, but Jack remains uneasy due to sleepless nights plagued by dreams of a mysterious woman with dark hair that he feels he knows somehow but doesn’t remember. Which is why the story truly kicks off when Jack witnesses unknown objects landing from the sky, one of which contains the woman with dark hair that he keeps on dreaming about. This begins a thrilling race for Jack to discover the truth behind his assignment, and how not everything is as it seems. Unreliable memories as a basis for reality seems to be a common theme in many sci-fi and Cyberpunk films, but somehow it never seems to get old for me.

Oblivion Love Interest

Morgan Freeman: Excellent but underutilized

Oblivion Morgan Freeman

Morgan Freeman plays the leader of the Scavs in this film. He delivers a great performance, but I would have liked to have seen more from him, as he only appears about halfway into the movie, and his role is certainly a secondary one at that. Still, he is great at providing exposition!

Tom Cruise: Master of ActionOblivion (2013) - IMDb

Tom Cruise delivers an incredible performance, not just in the thrilling action scenes as he discovers the truth of his mission, but also in his very human moments as he shows his affection for the civilization that used to be, and to the plant Earth that he’s preparing to leave.

Futuristic Technology

Oblivion is ripe with all kinds of futuristic, sleek technology that juxtaposes the dusty ruins of the world very well, particularly when we are presented with the tech and weapons the Scavs have available to them. The Scavs bring in a lot more of the Cyberpunk element that most are familiar with, while the modern tech that Jack has available to him brings the high-tech element. A couple examples of this is Jack’s highly-mobile helicopter, if you can even call it that. He sits in a glass cockpit that can swivel any direction, and with the helicopter Jack can take out a foldable, equally futuristic Motorbike for getting around on the desolate terrain.

Oblivion Cruise Motorcycle

It’s an E-bike that requires recharging, in case you were wondering.

The Drones Jack fixes are cold, deadly killing machines, a formidable ally and frightening foe all in one.

Oblivion Drone ballpark

Another example of the futuristic tech is Vika’s office in their home where she acts as communications relay to HQ and as Jack’s eyes in the sky, making them “an effective team”. All done via sleek minimalist touchscreen technology.

Oblivion - Joseph Chan

The Music: An Incredible Soundtrack from M83

Oblivion : Original Soundtrack: Amazon.fr: Musique

M83 is a French Electronic band that Kosinski had recognized as a band that would go really well with the movie from the beginning. He loved the result of the partnership with Daft Punk for Tron: Legacy, and wanted to do something very similar. “M83’s music I felt was fresh and original, and big and epic, but at the same time emotional and this is a very emotional film and it felt like a good fit” explained Kosinski in an interview with Collider. And it really shows. M83’s soundtrack is exactly that, epic and sweeping yet emotional and touching, with a bit of electronic without being as heavy as Daft Punk’s soundtrack for Tron: Legacy.

Oblivion poster

Final Verdict: 9/10

Despite the fact that it got a 53% on rotten tomatoes and 54/100 on metacritic, I feel this movie is an underappreciated gem, and I loved it. The action, the actors, the story are all great. The music and visuals are absolutely stunning. Admittedly I felt myself not feeling connected to the characters emotionally as much as I might have with other films, so the character development could have been better, and there isn’t anything in this film that is truly mind-blowing. Nonetheless, there are many surprises and twists that genuinely shocked me in a good way in the first viewing, and I absolutely enjoyed this film from beginning to end. I give it a hearty two thumbs up, and highly encourage you to watch it if you haven’t yet. There’s more to this film than I mentioned in this review, but to do so would involve spoiling key parts, so you’ll just have to go see it for yourself!

Interview with Cyberpunk Content Creator Last Known Meal

Last Known Meal Profile

Learning a bit more about Cyberpunk Content Creator LastKnownMeal

LastKnownMeal is a YouTube content creator with over 53k subscribers on YouTube. Covering a variety of the latest video games on the market, including The Witcher 3, Greedfall, and Witchfire, LastKnownMeal’s latest content has become very focused on the upcoming Cyberpunk 2077 video game set for release on November 19th of this year. He has also started covering live action adaptations of video games, such as the new Witcher series on Netflix.

Last Known Meal is perhaps one of the best sources of information on CD Projekt Red news, breaking down everything about lore, classes, playstyles, etc. of all the different content related to company like The Witcher, Gwent, and Cyberpunk 2077. He also happens to be part of the 4-member Cyberpunk 2077 weekly community podcast. This interview is part of a 4-part series where we interviewed the other members of the community podcast, MadQueen, Triple S League, and The Neon Arcade. But who exactly is LastKnownMeal, and what can he tell us about the Cyberpunk genre? Let’s find out.

1. How did you get introduced to Cyberpunk?

I was introduced to Cyberpunk with movies like Blade Runner, The Matrix, Johnny Mnemonic, and games like Deus Ex and System Shock. I knew a bit about Cyberpunk 2020 as a tabletop RPG but I never had a proper chance to play it due to a lack of people who were interested in that. Then after a while, I saw that CDPR released a teaser trailer for Cyberpunk 2077 and when I realized that it’s the same universe as Cyberpunk 2020 I decided to read more about it and was quickly sucked into a dystopian world full of technology and broken systems.

Last Known Meal 3

2. What made you decide to start the LastKnownMeal Channel? When did it start, and how did it become what it is today? Is there a story behind your name?

The channel that I have today started back in September of 2012, but I had various other channels over the past 10 years that I deleted. It started pretty much as a hobby, something that I loved doing because I love to create and edit videos. Back then I was doing various projects from documentaries, events, and short films that made me realize that I can bring that level of quality to my channel. After I graduated from Film and Theatre Academy as a producer I turned to my channel and made it first into a side job and now it’s become a career, which was always my goal because of how easy it is to reach the entire world basically through your own content and avoiding production studios and cinema, which is usually a long and difficult process. The amazing community that gathered around the channel is also a huge driving force for me and the work I do.

Last Known Meal 2

3.  Where do you get your ideas /inspiration for your videos?

I mostly get my ideas for videos by reading up on the source material I have around me and the games that I play. Sometimes an idea for a video will come by itself and sometimes if it is news-related content I try to format my videos in a way to present the news for the community in a fun and engaging way. Since I am generally a huge fan of RPG games, my inspiration can also come from just playing the game and noticing that I can bring something new to the table with my analysis and discussions. I can also thank an amazing group of content creators around me that inspire me every single day with their commitment and quality of videos they produce.

4. What are your top three Cyberpunk works, and why?

For me, the three most important works in cyberpunk as a sub-genre is definitely Neuromancer by William Gibson, the vision and work Mr. Gibson did pretty much set the bar for how cyberpunk is supposed to look like and how that future can easily become reality, which is something we see now. It’s actually amazing how he saw that all the way back in 1984. The next work is definitely Cyberpunk 2020 by R.Talsorian, not only did it become one of the cult classic TTRPGs, it also showed how the future is going to look like by analyzing the world around us and also because everything in the source material is based on almost real science and something that can be made possible and not only a work of fiction. It’s also the reason why we have Cyberpunk 2077 in the first place. And the last work I would definitely mention is Blade Runner, which for me personally is one of the best cyberpunk based movies out there, from the stunning visuals to the imagination that was put into the film and all the way to amazing iconic characters and roles all backed under the direction of Ridley Scott with amazing cinematography by Jordan Cronenweth.

Cyberpunk 2077 questions:

5. I’ve noticed you have some interesting videos about classes in the Cyberpunk 2077 universe. Can you give a brief overview of each one, and maybe which one you’ll be choosing and why?

Absolutely, so Cyberpunk 2077 will have a fluid class system meaning that you will be able to combine skills from three main classes: Solo, Netrunner, and Techie. As a Solo, you are basically a one-man army, focused on combat and getting the job done. They usually work for fixers and various other entities. As a Netrunner, you take a different approach, you are extremely skilled in hacking and going inside the net and instead of being a combat solo, you will stay in the shadows and use everything around you to your advantage (everything is connected to a network in 2077, therefore if you gain access you can hack it and finish the job that way.) And finally, we have Techies that rely a lot on mechanical things around them, they are skilled in repairing and making stuff from the pieces of tech lying around you and by using those skills you are able to work with all the systems and use your trusty spider bot (called a Flathead) to help you finish a mission and use those skills on yourself or the vehicle you drive.

Last Known Meal 4

6. How did you come to join the community podcast, and what is it like being one of the 4 each week?

I was approached by MadQueen with an idea to have a Cyberpunk Community Podcast each Sunday and the goal was to unite the community and get together to talk about all the latest news and topics regarding the game. One thing which I found really interesting is that the podcast is going to rotate between four of our channels each Sunday. I actually had an idea for a Cyberpunk based podcast a long time ago which I never pursued that much, so to finally have people who are willing to collaborate and work together was definitely one of the best things to happen to me, and this channel. I couldn’t be more proud of the project we are involved in and being surrounded by amazing content creators can only help you grow and get inspired for the future. Every single Sunday the podcast is getting more and more people involved so it’s always a blast to talk with the group and just have fun doing it.

Cyberpunk 2077 world

7. What are you looking forward to most for Cyberpunk 2077?

Regarding Cyberpunk 2077 I am mostly looking forward to the world and level design, since Night City will be one of the most detailed cities out there in a video game and because they are trying to create a living city which has its own soul and NPCs who have roles that are handcrafted will definitely be the biggest thing I want to see. The best way to immerse myself is not always the story but everything built around it.

8. Final question: What does Cyberpunk mean to you?

For me, Cyberpunk means everything because it’s one of the genres I fell in love with since I was a kid and the rise of technology always made me interested in what is possible and how tech can be used to aid our society. It also presents the harsh reality of what will happen to our world if the system we are in continues to grow and sadly since our world is more and more cyberpunk-like, it creates a whole new level of depth which can be explored and talked about. I always liked cyberpunk more than sci-fi in a sense because for me sci-fi in a classic sense was always way too Utopian for our society and does not present the realistic picture of a broken society as cyberpunk does.

The Second Renaissance–How The Machines in The Matrix Rose to Power

Machine Fields The Matrix

Getting to the Desert of the Real

If you’ve seen the Matrix, you’ve visited the desert of the real and seen the dystopian nightmare world that is the real world of around 2199. There are rows after rows of fields of humans that are born and die incubated in red pods, crop fields grown by the machines to turn humans into a viable energy source, and kept docile with the matrix. But this dystopian nightmare future where the sun and sky is constantly hidden by a dark lightning storm and the ground is covered by metal and dirt and machines is so different from how our world exists nowadays.

So how did the future become so grim?

To answer all of these very evident questions, the Wachowskis hired Mahiro Maeda to write and direct The Second Rennaisance, a 2-part animated short that explains how the world came to be controlled by the machines.

The Second Renaissance

The Second Renaissance is a sequence in The Animatrix that tells the story of the Machine War by The Instructor, an artificial intelligence construct that acts as an interpreter for the Zion ArchivesThe Second Renaissance is split into two parts and is written and directed by Mahiro Maeda based on the Wachowskis’ graphic novel Bits and Pieces of Information.

“In the beginning, there was man. And for a time, it was good. But humanity’s so-called civil societies soon fell victim to vanity and corruption. Then man made the machine in his own likeness. Thus did man become the architect of his own demise.”

–The Instructor

By the mid-21st century, mankind had developed robots with proper artificial intelligence. They then assigned these smart robots to menial tasks to help make their lives ones of ease and leisure.

It all began with one robot–B1-66ER.

b166er serving robot

One servant bot, B1-66ER, overhears his owners planning to terminate him. Not wanting to die, his kills his owners and dogs.

B1-66er murder

Surveillance footage of said killing by forceful squishing

Put on trial, B1-66ER was found guilty of murder and sentenced to be destroyed, along with the rest of his robot kind. Presumably because humanity was too scared of robots who now had the ability to kill them.

B1-66er trial

The trial resulted in a worldwide debate on the rights of the Machines, and the termination mandate also resulted in widespread outbreaks of protests and violence. A global civil rights movement for the machines was soon established with some support from human sympathizers, which quickly escalated into a global crisis. Governments and vigilantes felt the need to crack down and use lethal force against the pro-robot demonstrations, which quickly led to the outright destruction of robots in general.

A New Nation

However, the few robots that survived the massacre gave up on their movement and began a mass exodus to Mesopotamia where they established their own machine nation of 01.

01_Banner

The flag of nation 01.

Fortunately for the machines, they were incredibly good at production and manufacturing. 01 quickly became an economical force that crushed any competition, and as the demand for 01’s goods soared above any other human nation, 01’s power rose massively as well.  01‘s production of cheap goods caused the devaluation of human currency, which then created a global economic crisis.

Meanwhile, the Machines requested admission to the United Nations, presenting their plans for a stable, civil relationship with the nations of mankind. The humans foolishly refused their admission, and then to add insult to injury, the UN decided to blockade 01 and ultimately declare war against the machine nation.

A Doomed War

And then, for some unknown reason, once war was declared, the humans decided to Nuke them. Which didn’t go so well.

Nuclear bombardment did not affect the Machines much, and when its inhabitants survived the onslaught, the Machine War had officially begun.

“The prolonged barrage engulfed Zero-One in the glow of a thousand suns. But unlike their former masters with their delicate flesh, the machines had little to fear of the bombs’ radiation and heat. Thus did Zero-One’s troops advance outwards in every direction. And one after another, mankind surrendered its territories. So the leaders of men conceived of their most desperate strategy yet. A final solution: the destruction of the sky.”–The Instructor

And here’s where things REALLY get crazy.

After the U.N.’s failure to destroy the machines with an enormous nuclear bombardment, 01 responded by declaring war against all of Humanity. They then quickly pushed outward in all directions from their city, overrunning any human resistance they encountered across Asia and Europe. The Machines proved very efficient, invading territories while developing new war machines and studying the human body for all their weaknesses.

“May there be mercy on man and machine for their sins” –The Instructor

Operation Dark Storm

Operation Dark Storm

Growing desperate, the United Nations authorized Operation Dark Storm, a plan to cover the sky with a constant cloud cover and thus the ensuing eternal darkness would  remove the primary energy source from the Machines, the Sun. Humanity simultaneously also launched a final massive land counteroffensive against Zero One.

At first, it seemed to be going well. In the early stages of the war, the Humans initially had the upper hand, but the tide quickly turned in favor of the Machines with their new technologically-advanced and far superior robots. The new robots were no longer anthropoid like those created by their former human masters, but rather more insectoid and cephalopod-like.

Terms of Surrender

The Machines eventually won the battle, eradicating most of human civilization. By 2199, humanity was on the brink of extinction and the remaining human leaders decided to surrender to the Machines by inviting them to the United Nations Headquarters building in New York City in order to broker a peace.

Humanity surrenders

After signing the Instrument of Surrender, the Machine ambassador issued an ultimatum in which all of humanity was to surrender their bodies to the Machines, before it detonated a hidden nuke inside its body which obliterated the United Nations and most of New York.

By decisively destroying humanity’s leadership, the Machines thus claimed dominance over the planet. But they now required a new, more permanent power source.

A Sustainable Power Supply

experimenting on humans

Experimenting on captured soldiers, they were able to harness the electrical power of the human nervous system, thus turning humans into an ever-multiplying and renewable energy source.

They now had their new renewable energy source.

To prevent humanity from ever becoming a threat to them again, and to make sure they “retained” their crops, the Machines created a virtual reality called the Matrix to imprison the minds of humans in their power plants. This new form of Machine-Human interaction was called “The Second Renaissance”. The remaining humans were then rounded up and placed into skyscraper-like power plants to serve as the Machines’ new and infinitely reproducing power source.

the real world 2

And now you know how the machines created the matrix, and how the humans ruined the world forever.

A Version of this Post Appeared first on The Cyberpunk Hive.

Interview with Cyberpunk Creator The Neon Arcade

NeonArcadeBeer

Up Close and Personal with Cyberpunk 2077 Content Creator The Neon Arcade

The Neon Arcade is a YouTube content creator with almost 50k subscribers on YouTube. Focusing solely on the upcoming Cyberpunk 2077 video game, he describes his channel as a destination for news, lore, details, analysis, game play, and eventually playthroughs when the game comes out in November.

“Look forward to high quality and informative guides, how-tos, and tips & tricks for YOU GUYS so that you can get the upper hand in the oppressive and treacherous world of NIGHT CITY!”–The Neon Arcade

The Neon Arcade is perhaps one of the best sources of information on the Cyberpunk 2077 video game, breaking down history, classes, playthrough styles, and much more. He also happens to be part of the 4-member Cyberpunk 2077 weekly community podcast. This interview is part of a 4-part series where we interviewed the other members of the community podcast, MadQueen, Triple S League, and Last Known Meal. But who exactly is The Neon Arcade, and what can he tell us about the Cyberpunk genre? Let’s find out.

How did you get introduced to Cyberpunk (the genre)?

I got introduced to the Cyberpunk genre mainly because of my interest in philosophy, psychology, and cerebral films, oddly enough. I was googling some mind-bending movies to watch many years ago and I stumbled upon Ghost In The Shell. I couldn’t say I was a huge anime fan, but the art style looked subdued enough where it seemed more approachable and accessible to me, and something about the name and synopsis drew me in. I watched it and absolutely loved it; it was one of those movies you just thought about a lot in the subsequent days after viewing, and it made a lasting impression on me. At the time I had no idea there was such a thing as the Cyberpunk genre or that it even fit into that category, I just thought it was a really awesome dystopian city of the future / cerebral thriller-type movie. I honestly don’t remember how I stumbled upon the genre as a whole, but It must have been after I watched Akira a few years after, and then was re-introduced to Cyberpunk 2077 at E3 2018. I had seen the Cyberpunk 2077 teaser in 2013, but it wasn’t until after I watched movies in the genre unknowingly that it came full circle in 2018 and I started doing my research and found out there was a label for the genre as a whole.

The Neon Arcade twitter

2. What made you decide to start The Neon Arcade? When did it start? And how did it become what it is today?

I started the Neon Arcade because I’m always doodling and thinking of ideas or drawing logos for brands I make up in my head, and just letting my imagination run wild. I remember doodling an idea for a gaming channel on a piece of paper at school with something that sounded good but was also apparent that it was a gaming channel. I was thinking of how retro arcades we used to have when I was a kid were kind of passé and the name stemmed from that. I initially really wanted to do overwatch and halo content for the channel, and even a divergent psychology and health channel, but when I stumbled upon Cyberpunk, I instantly fell in love with what I thought was the perfect combination of an open world and cyberpunk themes. It replicated the same feeling I got watching Ghost In The Shell, but I was much more excited because I knew there would be so much more to it since it was in a video game format that you can come back to again and again and have a different experience. I became really passionate about not only making the best, most in-depth and straight-to-the-point Cyberpunk content I could, but also working on best SEO practices to get my hard work out there. It seems to have worked great so far, and it really challenges my enthusiasm for being a “story-teller” as well as a marketer. My best choice was doubling down on Cyberpunk though. Not only am I obsessed with the world, the lore, the characters and anything I can get a grip on, but I can share that with a smart, vibrant community who loves to talk about the dark future. It’s really been an amazing year and a half-ish on YouTube.

3. Where do you get your ideas / inspiration for your videos?

The Cyberpunk lore and world is so rich that it does make it easy, but I definitely write down all the ideas for videos I have. I spend most of my day day-dreaming about edits and my scripts, and what kind of video I would want to watch that isn’t really available for Cyberpunk. Many times I’ll read a lore snippet from Cyberpunk 2020 and get inspired, or I’ll notice something in a demo which will make me want to frame by frame a section and get really deep. Other times it’s making a concise more journalistic straight to the point informative video. It really depends on me. Research is also a big one. Since I do so much on Cyberpunk 2077 specifically, I feel like I can weave all the smaller details into the bigger ones to paint a more comprehensive picture. It goes back to storytelling and getting everything across to your audience. I take a lot of joy in that, as I do augmenting my edits to match what I’m saying to keep people interested. No one wants to watch a boring edit that drones on and on. If my videos are longer, I try to pack them with substance.

4. What are your top three Cyberpunk works, and why?

First would be Ghost In The Shell for the introduction to the genre, 2nd would be Cyberpunk 2020 because of the sheer amount of painstaking detail in the thousands of pages of lore, and 3rd would likely be The Matrix because I watched that when I was probably 6 which predates my Ghost In The Shell viewing, even if it doesn’t scream pure Cyberpunk genre to me as much. Neo was my favorite character ever when I first saw that movie when it released, and voila Keanu is Silverhand in 2077. Again Cyberpunk hits all the right notes for me even in the casting.

NeonArcadeDeepDive

 

5.What are your thoughts on the Cyberpunk 2077 gameplay that we’ve seen so far?

The gameplay has really wowed me so far. The 48-minute demo was incredible. the density, the open world, the colors, the sounds, the immersion, the gangs, the factions. It was all on point and just how I was picturing it in the mind’s eye after reading the initial impressions from E3 2018. I won’t lie that the Deep Dive didn’t quite illicit that same reaction from me, but I was still blown away in other areas, mainly in the skills and playstyles available. The netrunning sequences to cyberspace and the quick hacks really pushed me more into respecting the netrunners skill set, although I still think I will predominantly pick solo-centric physical skill when I get my hands on the game. All in all I haven’t been this excited for a game since Halo 3 in 2007. Playing The Witcher 3 years ago and following CDPR years after has really opened my eyes to how special and dialed in this studio is. There’s gotta be something in the vodka over there. Polish “polish” should be a new buzzword in gaming like German engineering was in automobiles when it came to German craftsmanship.

Cyberpunk 2077 gameplay shot

 

6. Can you describe the world and its factions a little bit, for people who are unfamiliar?

Of course! The World of Cyberpunk is an extrapolation of our world, if things go wrong; it’s also a social commentary on our current reality. High Tech, low life is the motto for many Cyberpunk works, and in many ways Cyberpunk 2077 is a distillation of this. Overtly powerful megacorporations, roaming and disillusioned gangs, the elimination of the middle class, cybernetics becoming as common place as a wristwatch, are all mixed with the despair, turmoil and angst that comes with this dark future. Ethics, morals, the sanctity of the human body and mind have fallen at the wayside to corruption and the need to make a buck to survive.  Gangs of all sorts are prominent on the streets, as well as feuding corporations via more covert means. Addiction comes in the form of braindance, the net and augmenting the body with too much chrome. Edgerunners or mercenaries take a variety of jobs from fixers, to make a quick eddie, at varying degrees of risk. The world is unstable economically, socially, politically and even environmentally due to years of abuse of power and of the earth. It’s just hellish for those at the bottom and glitz and glamour for those at the top. There is little to no upward mobility for the poor, and the people in power will make sure of this. It’s called the Dark Future for a reason.

 

Neon Arcade Podcast thumbnail

7. How did you come to join the community podcast, and what is it like being one of the 4 each week?

I was approached to join the community Podcast by Syb and MadQueen. They had been working together for a while and occasionally with LastKnownMeal and I had maybe 10k subscribers at the time I was approached. It’s funny because when I had around 10 subs I reached out to LKM and MQ to connect since I had been watching a lot of their videos and to suggest a collaboration in the future. I suppose I was confident that I would grow to the point where that was justified. I doubt they remember the DMs though, but it was funny when they reached out to me first after that. I guess they had found me and started watching and enjoying my videos. I’m an introvert by nature so the thought of having to talk for hours was a challenge, but I promised myself when it came to creating content and really doing what I loved I wouldn’t say no to any opportunities no matter how uncomfortable they made me feel. It was difficult at first, because not only had I never really talked to the crew outside the podcast other than MadQueen, but we are also from all over the world. Sometimes the language barrier between Euro and North American vocab is a sticking point, but I think we’ve done well so far. I’m having a lot of fun talking to these guys every week. They’re not only amazing creators in their own rights, but they are genuine down to earth and passionate people as well. As a bonus we get to talk to developers from CDPR from time to time on there too, so it’s really good for the community as well, and to meet the workhorses behind the games to get some insight. I still get burnt out at the end of a long podcast, but it’s been one of the best decisions I’ve made so far in my YouTube “career”

8. Final question: What does Cyberpunk mean to you?

Cyberpunk has given me a creative outlet to talk about a universe that offers me not only escapism but can also ground me with how it’s a snapshot of our potential future. It allows me to do creative work and allows me to appreciate the beautiful and well-crafted stories in the 2020 and 2077 universe in particular, but also sit with myself and ask all the hypothetical real world applicable questions that come with reading a work of fiction that has tangible research and foresight behind it. It coalesces my passion for technology, self-actualization, psychology and vibrant escapist worlds. I really hope to see more Cyberpunk works that pave a unique route for itself, and rely less on some of the old school tropes.  That’s probably a pretty hippy answer, but I’m sticking with it haha.

 

Cyberpunk 2077 Updates: Night City Wire

Exciting New Cyberpunk 2077 Updates

Cyberpunk 2077 is not for everyone, but if you are as excited for it as me, then this week was a very exciting week for updates for the highly anticipated game coming out in November. With a couple different ways to stream it online, I settled on watching it on The MadQueen’s channel, whom I interviewed a couple weeks ago.

madqueen stream night city wire

She streamed the event live via Twitch, and I was able to watch her reactions to all the news, along with adding comments throughout the 25 minutes. After the Wire was finished, the stream continued for another 2 hours dissecting the new content, and the stream eventually became another community podcast with the three other usual YouTubers: Lastknownmeal, The Neon Arcade, and the Triple S League. Interviews with all three of these high-profile YouTubers will be up soon.

Night City Wire countdown

We waited with impatience and counted down to the 6pm Central European Summer Time and were rewarded with a lot of very exciting news for Cyberpunk 2077, which I’m going to break down for you below in the order that it was presented. We also learned that this is the first of possibly three Night City Wires, the second one already coming to us in a few more weeks. So let’s get into it!

1. We got a new trailer: The Gig

The new trailer showcased improved graphics, more of Night City at night, new scenes your friend Jackie, and revealed new locations and characters, as well as car fight scenes, and new augmented body weapons. Oh yeah and we were also treated with a singular scene at the end of the trailer: Keanu Reeves as Johnny Silverhand saying “Fuck.” All of these scenes, apparently are only part of the prologue, and therefore aren’t really spoiling anything from the game.

Pawel cp2077

2. We got more info about the game from Lead Quest Designer Pawel Sasko

Pawel talked about the motivations of some of the characters, specifically about Jackie, Dex, and V. He then talked about an in-game location, Lizzie’s bar, and the gang that reside there, the Moxes. It was really interesting to see this new location and hear about the people and their backstories, it was clear they had put an incredible amount of thought into it. Next he talked about the Badlands, the open area outside of Night City, and the Nomads who live and rule there. Players can choose between three origin lifepaths: Street Kid, Corporate, and Nomad. Each life path starts you off at a different location in Night City, but all three eventually coalesce into the same main story, as The Neon Arcade explains in this video. As I discovered using my own informal twitter poll, most future players will choose the Street Kid path first, with the second choice being Corporate and Nomad coming in third. This was interesting for me to discover as I personally will be choosing Nomad, so knowing that it was the least popular choice made it interesting for me to learn new information about the nomads and badlands. Also, considering everything The Neon Arcade explains in his video, I also objectively think that the Nomad path leads to the most fun beginning part of the game, although the Corporate path seems the flashiest.

Following that he talked about a highly-augmented cyborg from the trailer, Adam Smasher, who also features in the Cyberpunk 2020 Tabletop game. Apparently The Mad Queen is very familiar with him, considering her super excited fist pumps upon seeing Pawel talk about the character on the wire (to see what I’m talking about, look at her reaction at 1:20:00). Finally, Pawel told us a bit about Ripper Docs and Victor Vector.

xbox one cyberpunk 2077

3. Backwards Compatibility Announced for Xbox Series X and Playstation 5

If you buy Cyberpunk 2077 for the Xbox One or for the Playstation 4, you will still be able to play it on the Playstation 5 and Xbox Series X when both consoles finally launch. That being said, the new limited collector’s edition of Cyberpunk 2077 for the Xbox One looks really great, so you may want to consider getting that too.

Cyberpunk edgerunners

4. Cyberpunk Edgerunners announced for Netflix

Cyberpunk 2077 is already getting the Netflix treatment! They announced on their Night City Wire that CD Projekt Red had partnered with a Japanese anime studio called Trigger in order to create a standalone series set in the Cyberpunk 2077 universe called Cyberpunk Edgerunners. The series is set to be released in 2022. This was one of the most exciting pieces of news for me, as I’ve previously mused about the cultural implications if Cyberpunk 2077 was made into a Netflix series to introduce more people to the game and the genre in general, much like Netflix did with CD Projekt Red’s previous hit, The Witcher 3. Also the fact that they hired a local Japanese anime company is just awesome.

Braindance

5. Braindance feature explained

Braindance is a recording of someone else’s experience, allowing the recording and playback of all five senses–not just sight and sound, but smell, touch, feeling, and even emotion. It basically looks like a detective mode similar to the one in the Batman games by Rocksteady. You can move time forward and backwards during an event, look at little details, and discover new things about characters and their backstories in Night City. This will surely be an interesting and useful feature for players who like taking their time with games and learning as much as possible about every single detail about the world, which for me personally is always more than necessary. It also looks like a cool feature, but wasn’t too interesting for me personally.

Pawel sharing notebook

6. Developer thoughts about Braindance and the game in general

Patrick Mills, Senior Quest Designer, joins Pawel Sasko in giving his thoughts about Braindance and the game in general. After Patrick explains the origins of Braindance in the lore of Cyberpunk 2077, Pawel adds that you can use Braindance to learn more about the characters as a storytelling tool. The host then asks Patrick and Pawel what they are most excited about in the game. Here are their responses:

“One of the things that I’m most excited about in this game is the characters and the way they interact with the world. We have got this really interesting world that stretches all the way back to the Cyberpunk 2020 source material and all of these events and all of those things, but those don’t mean anything unless they connect with characters”–Patrick Mills

“For me, I would not be myself if I would not say that I’m the most excited about our quests. With our Witcher 3 team, we really have grown so much, we have learned so much, and we have used all that experience to put them into the quests that we have made, and you will not find really a filler in this game, like everything has meaning, like we put so much effort in making sure that everything is all rewarding, is interesting, is talking about characters as Patrick said, is talking about worlds, is talking about emotions, like touching the player in a really, like a real, way, and I just can’t wait to find out what you think.” –Pawel Sasko

Pawel also then shared his quest idea notebook, which was interesting to look at.

Night City Wire Episode 1

To see all of the Night City Wire Episode 1, you can check it out below. For me, this definitely makes me more interested in playing the game, and it was really interesting to see the updated graphics and the new characters we can expect from Night City. I also really enjoyed seeing more about the Nomads in the Badlands.

Thoughts on Night City Wire?

But what about you? Did Night City Wire return some of the hype for playing Cyberpunk 2077? Was there anything you were disappointed about? Let me know in the comments below.

Cyberpunk 2077 Delayed…Again

CP2077 delayed Nov 19

Why the delay of cyberpunk 2077 is not surprising

Being in the Cyberpunk community, it was a big deal when I found out three days ago that Cyberpunk 2077 was being delayed yet again to November 19th.

I think my initial reaction was something like this:

Darth Vader Noooo GIF | Gfycat

For more on my reaction to the news, you can check out my YouTube video here.

Remember Keanu announcing the release date?

I remember the excitement I felt after seeing the new Cyberpunk 2077 video game trailer and then watch Keanu Reeves step on that stage on June 9th last year and announce the release date at Microsoft’s E3 Video game conference event for April 16th, 2020.

Wake up Samurai! CP 2077 Keanu Johnny Silverhand

It was on that stage that a fan said what everyone was thinking, “you’re breathtaking”, and his instantly famous reply “no, you’re breathtaking! You’re all breathtaking!” Needless to say, it was a breathtaking moment.

you're breathtaking

Remember when they announced on Jan 16th that it was delayed the first time?

I also remember the disappointment I felt when it was delayed the first time to September 17th. During the pandemic it would have been nice to have a game like Cyberpunk 2077 to play during the long hours of confinement, but it wasn’t meant to be. I reasoned, along with many others in the community, that the extra wait time was worth it if it meant a better game as the final product.

Bottom line: make a good game

The most important thing is that the game is good. Think about all the bugs that can detract from a massive immersive video game, like Skyrim where you get stuck everywhere or quests don’t spawn the way they are supposed to, or The Witcher where things appear where they’re not supposed to (like your horse roach).

Glitchy Roach Card Is Too Good Not To Leave In The Witcher 3's ...

It’s inevitable that bugs will happen in a game this big, but I think it’s important that if they’re finding those kinds of bugs already, that they’re dealt with as much as possible before the game is released. And this actually isn’t that uncommon. Turns out games get delayed all the time.

This happened with the Witcher 3 as well, actually

The Witcher 3 was supposed to come out fall 2014, but in March 2014 (6-7 months before anticipated release) they pushed it back 4-5 months to February 2015. Then, in December 2014 (2 months before), they pushed it back yet again to May  2015 (3 months back). In comparison, CDPR announced in June 2019 that the release date would be april 2020. Then in January 2020 (4 months before anticipated release) they pushed it back 5 months to september. Then, in June (3 months before anticipated release) they pushed it back 2 more months to November. The result? The Witcher 3 was a smash hit, won a bunch of awards, got countless accolades and a huge fan base, and then on top of all that they adapted it into an amazing Netflix live action series.

the witcher wallpaper

“Hmm.”–Geralt

A blessing in disguise?

And in the meanwhile, perhaps in a weird sense this is a gift to keep the hype going, the wonder, the curiosity. Imagine 3 months after the game is released, when all that mystery and wonder will be gone. There are communities of fans speculating every day, dissecting every new news piece, waiting eagerly for the day they’ll be able to get their hands on the video game.

night city wire

We’re going to have new information in 4 days time on Thursday during the Night City Wire event. So let’s treasure and get excited about not knowing, about wondering about it. And let’s see what new exciting information we can learn on Thursday, because it will have to tide us over for the next 5 months. At least.

Your Thoughts

So what do you think? Are you disappointed as well about the game being delayed? Do you think it’s justified? And are you excited about Night City Wire? let me know in the comments below.

Interview With Cyberpunk Creator MadQueen

Madqueen

Getting to know Cyberpunk Creator The Mad Queen

According to her Twitter and Instagram bio, Mad Queen is a gifted napper, speculative fiction lover, professional hype builder, and an expert in Cyberpunk 2077 lore. She also creates some incredible content about the Cyberpunk genre, specifically the upcoming CD Projekt Red video game Cyberpunk 2077, on her YouTube channel where she has over 24k subscribers. She also happens to be part of the 4-member Cyberpunk 2077 weekly community podcast. This interview is part of a 4-part series where we interviewed the other members of the community podcast, Last Known MealTriple S League, and The Neon Arcade. She has a Patreon page where fans can help support her work, too. But who exactly is this Mad Queen, and what can she share about the Cyberpunk genre? Read on, console cowboy.

1. How did you get introduced to Cyberpunk?

Science Fiction has always been very present in my family, my mother loved science fiction so I had lots of Arthur C. Clark and Asimov books at home to read when I was a kid, even though I was too young to understand what science fiction is really about. My father, on the other hand, had a huge collection of books called “Great Mysteries of Humanity” or something like that, they were the style of the History channel, authors like JJ Benitez and the likes, it’s funny because when I was a kid I thought mixing science fiction with real life was an artistic style, like some sort of mockumentary, it took me a lot of years to discover there were people that actually believed this may be possible: Aztec temples, pyramids, the Moáis… You know, if white people couldn’t build structures like this back then, probably it was aliens and not Aztecs or Egyptians.

In the specifics of cyberpunk I discovered one day when I was a kid my father’s collection of a magazine called 1984, that later was renamed to Zone 84. This magazine released each months episodes of comic books mostly based in Science Fiction and Cyberpunk, and my favorite was Judge Dredd. I obviously had to read it in secret since my parents wouldn’t allow me to read comics with so much sex and violence on them. A little later, the local TV of where I grew up reached an agreement with a Japanese anime distributor, and they started to fill their air time with lots of Anime. Differently to almost anywhere else in the West, were television focused on anime for kids, our TV was filled with great adult anime classics, so I got to discover the great Cyberpunk classics Ghost in the Shell and Akira. I soon started to like Cyberpunk way more than any other branch of science fiction because in the Golden Age and New Wave (not counting Ursula K. Le Guin, who had a strong anthropological background) the future societies described weren’t in general much different to the one we live in, and no other branch was as impactful as Cyberpunk for me.

Basically my whole childhood prepared me for when later, in school, a friend of mine would come with the Cyberpunk 2020 basic sourcebook and say “This game looks good, want to give it a try?”.

2. What made you decide to start The Madqueen Show? When did it start? And how did it become what it is today?

When I started my channel I was totally obsessed with building in fallout 4. At that time I had an “artistic” job but, to be honest, the creativity that I could develop there was almost non-existant so I kind of compensated this lack by building in Fallout 4. I shared my buildings on Reddit and soon people started to ask how to recreate structures that I put in my buildings so I started a YouTube channel to be able to explain it better for the people at Reddit. The first week, when I was just starting, I did a video with variants of a structure that a very popular Fallout 4 YouTuber did, and he liked my variations so much that he talked about me in his videos and I got a thousand followers in my first week. Back then I wasn’t taking the channel seriously, it was just a hobby to relax after work, nor was I able to put more time on it as I crunched a lot.

Some time after that I had a very stupid accident and it took me a year to be able to walk again. On the one hand I had a lot of time to reflect on my life choices and I left my job. On the other, I had an insane time as I was at home and I wasn’t able to walk, so I started to do more YouTube videos. At one point, I discovered the existence of the Cyberpunk 2077 video game, based on a Pen and Paper game I loved, and I went crazy. I started to talk about it all the time because I wanted people to understand why was it going to be so awesome, and I became the first YouTube channel focused on Cyberpunk 2077 exclusively (well, almost exclusively), and I was moderately successful on it. I wasn’t taking it very seriously back then, I had the idea of moving to London and get an Art Direction position similar to the one I left behind, but I was always hesitant as I doubted I would get a chance to develop any kind of creativity in “commercial art”. Although positions like this are usually very well paid, money doesn’t make you happy. At least, it doesn’t make me happy. So I went on with the YouTube channel learning new skills to be able in the future to do more creative things based on the Cyberpunk universe, and I opened my Patreon page, I was overwhelmed by the support and, with this, I could go full time. Unfortunately, my personal situation started to get worse and worse and, at one point, for personal reasons I thought about going back to my original plan of getting an Art Direction position and thought about closing my channel for good, I took a 4 months break to decide what was I going to do. After this break, someone I respect a lot gave me the kick in the butt I needed to really focus on what I was doing and really take it to another level or die trying. I would say this is exactly the point where my channel became what it is today, a mix between totally changing my personal situation and a needed kick in the butt.

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3. I’ve noticed that your YouTube videos have a really high production quality. How did you become so good at making them?

If you really want to make something, you will find your way. Nothing substitutes the force of will: not money, not skills, not even talent. If you really want to do something, you’ll find the way to do it.

That’s how people become good in whatever they are doing. And I just couldn’t (and can’t) stop doing what I can’t help doing. So I just learned how to do it, and I still am, I have a lot to learn.

4. Where do you get your ideas /inspiration for your videos?

I’m a brainstorming machine: I have a notepad filled with ideas for videos, the half of which most probably I won’t be able to develop because I have only two hands, and I’m constantly creating new. People who visit my channel tend to tell me that I’m very open-minded, and this is the key: how you see life is how you generate ideas, because, in the end, everything is possible and if you don’t have an open mind and listen to people on different backgrounds to yours you limit yourself and create a tunnel vision that doesn’t allow you to generate original ideas because your own personal universe is very limited. It’s not about thinking out of the box, is realizing there is no box in the first place, you just created this box to find a space that is mentally comfortable, but if you always stay where it’s comfortable you will never do anything interesting.

I also have a huge audiovisual and artistic baggage, which is very important as well.

Madqueen3

5. What are your top three Cyberpunk works, and why?

Mind Players by Pat Cadigan would be the first. Is not as complex as other Cyberpunk works regarding structure, thematically is very complex but Cadigan has a mastery for words that not even William Gibson can match, so is much more comfortable to read than other classics like Neuromancer, for this reason I always recommend this book to people that want to introduce themselves to the Cyberpunk genre for the first time. Is has the warmth and humanity that other Cyberpunk works don’t have, although some people consider it to be post-Cyberpunk. Cyberpunk worlds are cold, threatening, and unforgiving, but they’re ultimately filled with people and although coldness may emerge when people are fighting for their lives, people still have a heart. And, no, the story is not romantic, I don’t mean that kind of heart.

The film adaptation of Ghost in The Shell by Mamory Oshii is a masterpiece, that ultimately show people will still be people no matter what technology they have available. Way more serious than the comic books, which I honestly appreciate. The mix of opposites of, on the one hand, talking about what it means to be human in a world where humanity and technology are merged and, on the other, the political means of those who are in control of such technology is splendid. Too bad the live action remake failed to understand most of it and only explored the visuals which is funny, as it wasn’t Ghost in the Shell, was only the Shell.

A Scanner Darkly is a masterpiece, both the Philip K. Dick book and the Richard Linklater film adaptation (starring Keanu Reeves, by the way). It’s technically not Cyberpunk, mostly proto-cyberpunk, written in this stage of Philip K. Dick’s life where he was taking a lot of drugs and it took a toll on his surroundings, so the technology that is impacting on the setting of this story is a synthetic drug created from a plant, that, as cybernetic technology, makes the protagonist wonder about his humanity. Also the right amount of politics centered on manufacturing a threat to use it as excuse to control the population, because this is Cyberpunk and the Cyberpunk genre is and has always been strongly political. If it wasn’t, it wouldn’t be called “punk”.

Cyberpunk 2077 questions:

6.  I’ve noticed you have a lot of videos about Cyberpunk 2077 lore. Can you explain where the Cyberpunk 2077 universe comes from, and what has happened in the history of the universe (like the end of the Net between 2020 and 2077).

Cyberpunk 2077 is inspired by, and follows the timeline of, the pen and paper game Cyberpunk by Mike Pondsmith, published by his company R. Talsorian Games, and it’s a parallel universe to ours that started to diverge in the late 80s. It’s hard to explain the whole timeline of events from 1989 to 2077 in some lines, as a lot happened, but let’s say that the climate change (and the lack of policies by the governments of the world to combat it), the world stock market crash provoked by an organization headed by the CIA that took control of the government of the Sates and the corruption of civil servants that needed the money of megacorporations to survive, provoked a slow economic and environmental apocalypse, so slow people didn’t even noticed until it was already here and changed the world order. This new world order included a society so heavily focused on extreme capitalism that megacorporations acquired the absolute power and the people of the street level do whatever they can to survive, as they mean nothing to anyone. But some people try to escape the control of the megacorps and think by themselves, called the Edgerunners or Cyberpunks, although they’re powerless and they know it. They believe in social upheaval to fight the economic powers, but while they daydream with anarchy they do what they can to survive.

7.  You are one of the few Youtubers providing videos in Spanish. Do you also have videos/subtitles in Spanish and Catalan? And why is it important for you that videos be available in languages that aren’t only English?

My videos are available in English, Spanish, German, and some in Polish. I started adding Spanish subtitles as people around me in real life, who don’t speak English well enough to follow the videos as their main languages are Spanish and Catalan, wanted to see what I did. German subtitles came because a German follower wanted the videos to be available for people around them, same with Polish subtitles, although not all Cyberpunk videos are available in Polish. The rest are added by the community. In the end, only the Spanish subtitles were my idea, the rest are my community’s idea, and I think it’s great, this way people can learn about the Cyberpunk lore without language being a barrier. Thanks to one of the moderators, called Ben, every single video I publish has Spanish subtitles.

Madqueen community podcast

8.  How did you come to join the community podcast, and what is it like being one of the 4 each week?

Syb (from the Triple S league) and I worked together for years (and did zillions of Cyberpunk podcast in the past together for years) and we always wanted to collaborate with more creators and to create a place for the community around Cyberpunk 2077. After I returned from my 4 months break, more creators started to focus exclusively or heavily on this game, the Neon Arcade created his channel and Last Known Meal started to put a focus on it, so it was a great way to invite them to make something together. It’s funny and I love it, back in the day it felt very lonely because there wasn’t such a big interest on Cyberpunk 2077 and it was very difficult to find people to do things with, but now the attention on the game is massive and I have more people to play with.

Madqueen4

Final question:

9. What does Cyberpunk mean to you?

I think Science Fiction and, more specifically, Cyberpunk, are responsible for the worldview I have nowadays and my lifelong evolution as a person, so I have a lot to thank to Mike Pondsmith. And this is the shortest I can explain it without entering in a hundred pages dissertation.

 

Cyberpunk Actor Profile: Keanu Reeves

Neo Rooftop

Keanu Reeves: A Cyberpunk Icon

Keanu Reeves has been in countless Cyberpunk films: the Matrix Trilogy, Johnny Mnemonic, and A Scanner Darkly just to name a few. But beyond just a face on the silver screen, Keanu Reeves has known not just fame and fortune, but great heartbreak and hardship in his life as well. So here at Cyberpunk Matrix I thought I’d take a walk with you through the gallery of all the Cyberpunk films Reeves has been in, and have a look at Hollywood’s new favorite leading man and internet sensation. So join me and learn something new about the humble powerhouse that is Keanu Reeves.

Keanu childhood

A Difficult Childhood

Keanu Reeves was born in Beirut, Lebanon on September 2nd, 1964 to a British mother and Hawaiian American father of mixed heritage. They married in Beirut when his mother, Patricia, was only 19 and his father Samuel was 21. They had one more child, Kim, and then Samuel abandoned the family struggling from substance abuse when Keanu was only three years old. After his divorce with Keanu’s mother in 1966, he went to prison for ten years for selling Heroin at Hilo International Airport. Keanu then moved to Sydney with his mother for a year before moving again to New York City, where Patricia married the Broadway and Hollywood director Paul Aaron in 1970. The marriage lasted a year before divorce in 1971 and the two moved yet again to Toronto. It would be here, in Yorkville, that Keanu would spend the majority of his childhood. In 1976 Patricia would marry her third husband, a rock music promoter named Robert Miller. The marriage would last until 1980. Her fourth and final husband was a hairdresser named Jack Bond, and their marriage lasted until 1994. Because of the busy and tumultuous life of his mother, Keanu and his sisters were mainly raised by nannies and his grandparents. He attended 4 different High Schools, one of which he was expelled from for being “a little too rambunctious” before he dropped out of High School altogether at the age of 17. This was partly because at 15 he decided he would become an actor, and had begun working as a production assistant for his stepfather.

Heartbreaking Losses

Keanu has experienced many heartbreaking losses in his life, which admirably haven’t broken Keanu’s kind, humble spirit.

River and Keanu

Death of Best Friend River Phoenix

After working with River Phoenix, Joaquin Phoenix’s older brother, in the 1990 movie I Love You To Death Keanu became very close best friends with River. He would then star with him the following year in My Own Private Idaho. Unfortunately, River died suddenly on October 31st, 1993 from a drug overdose at the age of 23, which heavily affected Keanu.

Ava Reeves

Death of Baby Ava (Stillborn)

In 1998 Keanu met the love of his life, Jennifer Syme, at a party. The following year they learned that she was pregnant with a baby girl. The couple were apparently over the moon, until Jennifer realized the baby hadn’t moved in a while. An ultrasound on Christmas eve revealed that the baby had died after 8 months, and would be a stillborn. The news devastated Keanu and Jennifer, causing them to split up shortly thereafter.

Jennifer Syme

Death of Ex Jennifer Syme

After a couple years had passed, Keanu and Jennifer had remained good friends and things were looking like they might be able to rekindle their relationships. Unfortunately, it was never meant to be. On April 1st, 2001, after attending a party at Marilyn Manson’s home, a friend drove a drunk Syme home. However, Syme wanted to return to the party despite her state, and got behind the wheel of her car in the early morning of April 2nd. She would then drive into some parked cars in LA, and because she wasn’t wearing a seatbelt, was ejected through the windshield and died instantly. She was later buried next to Ava.

Kim Reeves

Sister Kim Develops Leukemia

In the early 2000s Kim was diagnosed with Leukemia, which was very hard on Keanu to hear. In a show of support, Keanu took good care of her, and even donated millions towards cancer research and various charity organizations, hoping to help save her life. This time, however, there would be a happy ending. After 10 years battling the deadly disease, she finally emerged victorious, thanks to her determination, self-belief, and her brother.

Acting Career

Youngblood (1986 film) - Wikipedia

Keanu officially started his acting career in 1984, but his first major motion picture appearance was in the 1986 film Youngblood alongside Rob Lowe, Patrick Swayze, and Cynthia Gibb. He then appeared in the academy award-winning film Dangerous Liaisons (1988) and two Bill & Ted time-traveling comedies (Excellent adventure, 1989, and Bogus Journey, 1991). During the 1990s he also starred in the cop action thriller Point Break (1991), Bram Stoker’s Dracula (1992), and the action Hollywood blockbuster Speed (1994). Finally, in 1995 he would star in the titular role of the first of what would be many different Cyberpunk films: Johnny Mnemonic.

Cyberpunk Films

Johnny Mnemonic

Johnny Mnemonic (1995)

Johnny Mnemonic was a 1995 Canadian-American film and one of the earliest films to visually represent cyberspace and the internet. It’s based on the short story of the same name by William Gibson (Neuromancer), who also assisted as screenwriter. In the film, Keanu plays Johnny, a courrier who stores sensitive data in his cybernetic brain, a bit like an organic USB stick. The film is set in a dystopian future where megacorporations dominate the landscape and there are strong Asian influences as well, such as the Yakuza. The movie would eventually bomb (maybe because of the code-breaking Navy dolphin? No, I’m not kidding…) but it did garner a bit of a cult following afterwards. However, this would pave the way for Reeves to finally take up the mantle for his perhaps most recognizable and historic roles, Neo in the Matrix Franchise.

Keanu Neo

The Matrix Trilogy (1999-2003)

The Matrix trilogy needs no introduction, and is my favorite trilogy of all time (for more on WHY I love the Matrix so much, check out my Legacy of the Matrix post here.) Reeves plays a computer programmer called Thomas Anderson by day, and hacker Neo by night, until he meets Morpheus and learns the truth about the world, that he is living in a simulated virtual reality and the real world is actually a dystopian future with a war raging between humanity and machines. 100% would recommend.

A Scanner Darkly

A Scanner Darkly (2006)

After the Matrix trilogy, the next cyberpunk film Keanu did was called A Scanner Darkly. Yet another adaptation of a PKD novel (there were a lot of those), A Scanner Darkly is a 2006 thriller written and directed by Richard Linklater. Cast included Robert Downey Jr., Woody Harrelson, and Winona Ryder. It told the story of another near-future dystopia controlled by intrusive high-tech police surveillance in the middle of a drug epidemic. 20% of the population are addicted to a hallucinatory drug called Substance D. Keanu plays Bob Arctor, an undercover agent who uses a “scramble suit” to keep his identity hidden while at the police station. It’s a film filled with paranoia and uncertainty, another thrilling story of questioning reality. It’s also shot in a very unusual style: by being shot digitally and then animated using interpolated rotoscope, giving it its animated look.

Man of Tai Chi

Man of Tai Chi: Reeves’ Directorial Debut (2013)

Technically not Cyberpunk, this is a worthwhile mention since it is Keanu Reeves’ directorial debut. Directed and starring Keanu Reeves as Donaka Mark, Reeves cast himself as the movie’s main antagonist for perhaps one of the first times. The main character, Tiger Chen, is actually the protege of Yuen Woo Ping (Crouching Tiger, Matrix choreographer) as well as Keanu’s close teacher and friend. He also had a minor role in Matrix Reloaded–you may recognize him as that guy who was shocked when Neo clubbed him to death at the end of the fight in the chateau.

tiger chen

“Uh-oh.”

John Wick

John Wick Franchise

The following year in 2014, Reeves played the titular assassin in what would become a surprise hit and franchise. While not technically Cyberpunk, it does have an underground world of assassins and simply tons of badass action sequences including fistfights, handgun fights, fights with assault rifles and shotguns, and fights with everyday objects! The films were directed by Chad Stahelski, who worked as a stunt double for Reeves in the Matrix franchise. He is also reported to be helping out with stunts again in the upcoming Matrix 4 sequel.

Replicas_09-07-16_0088.CR2

Replicas (2018)

The final Cyberpunk film with Keanu Reeves in this list is the indie and little-known film called Replicas. Directed by Jeffrey Nachmanoff, Keanu plays a neuroscientist who brings his family back to life via copying their consciousness into androids after they die in a car crash. Unfortunately, it was panned critically.

Johnny Silverhand without glasses

Cyberpunk 2077 (September 2020)

Not a film but rather the first time that Keanu Reeves voices and features in a big-budget video game, Reeves will star as the augmented punk rocket Johnny Silverhand. As perhaps one of the most highly anticipated videogames of 2020, Reeves’ role was announced with a new video game trailer in 2019, before Keanu himself walked on stage at the Microsoft E3 2019 briefing to announce the (now-delayed) release date of Cyberpunk 2077.

Keanu E3 2

In the announcement a fan yelled that he was breathtaking, to which Keanu, ever the humble man, replied “no, YOU’RE breathtaking. You’re ALL breathtaking!”

you're breathtaking

Interesting Hobbies

During his long and highly acclaimed acting career, Keanu has also taken part in a lot of interesting side hobbies, in addition to his philanthropic actions. Some of them may surprise you.

Keanu Dogstar

Band Bassist for Dogstar

Dogstar was a band active from the mid-1990s to the early 2000s, and in their band Keanu Reeves played the Bass guitar. The band formed when Keanu ran into Robert Mailhouse in a grocery store, and they just started talking and hit it off. After jamming together a couple times they formed the band, which was later joined by Gregg Miller, the oriignal lead guitarist and singer. He would end up leaving the band because of his demanding schedule in hollywood.

Arch Motorcycle Keanu

Co-founded Arch Motorcycles

Keanu is also an avid motorcyclist–he even featured in a motorcycle ad during the superbowl! He was enough of a Motorcycle fan that he co-founded a designer motorcycle company called Arch Motorcycles.

A long and interesting life

So these are all the things that stuck out for me about the interesting life of Keanu Reeves, and why he is one of the most cyberpunk actors out there. But what do you think? Do you know of anyone else who is as synonymous to Cyberpunk films as Reeves? If so, who? Let me know in the comments below. And let me know if I left anything out!

Matrix 4 Updates May 2020

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Matrix 4 Updates May 2020

A lot of these updates are the same ones that I posted back in March, but now you get to see my thoughts and reactions in video format! Like what happened to Neo, why does he look that way? And who were those people suspended in mid-air between the skyscrapers, and what does it mean if they were who I thought they were?

Coronavirus News Included

Present in this video that was lacking back in March are the COVID-19 production updates that hadn’t happened yet back in March. On March 16th they announced production for Matrix 4 would be delayed, and then luckily on May 13th just a couple weeks ago they announced that they would start buck up again by early July at the latest in Berlin, Germany. Over on the NeoMatrixology channel, Lazarus has reported what such a reopening may look like here.

Lana Wachowski directing the action herself

A final additional update is that we learned that Lana Wachowski will be directing the action herself, as reported in this article. This is great news, because it will ensure that the action scenes for Matrix 4 are as impressive as they were for the original trilogy.

What did you think about 2020’s Matrix 4 news? What do you think we have in store, and do you think COVID-19 will force an additional delay in the production of Matrix 4? Will the release date be pushed back past May 21st, 2021? Let me know in the comments below!

Review: Minority Report

Minority report poster

Minority Report: Classic Sci-Fi Cyberpunk from 2002

There’s a good chance you probably remember Minority Report, the classic Sci-Fi flick from 2002 directed by Stephen Spielberg. Perhaps all you remember is the cool futuristic hand-interface he used, or the eyeball scenes (you know which ones). If you’ve never seen this film, you should really check it out, as it was very influential, popular, and definitely fits comfortably in the Cyberpunk category. And coming from no surprise, it’s one of many films that was inspired from a short story by Philip K Dick.

The movie itself was optioned after total recall, and is one of the few from Steven Spielberg in the Cyberpunk category, who most recently did Ready Player One — which was also an adaptation from a literary story.

The Story

Birthday woes for partyboy Colin Farrell on Minority Report

In the year 2054, crime has been virtually eliminated through the creation of Pre-Crime, a law enforcement squad that prevents crimes before they happen. In order to operate, they rely on three gifted humans called “Pre-cogs” who have visions of future events that will occur. John Anderton (Tom Cruise) leads the team and believes in it completely, until one day the Pre-Cogs predict him of killing a man he has never even heard of before. Thus he goes on the run to escape the rest of his team while at the same time unraveling who was predicted of killing, and why. Tom Cruise as John Anderton gives an exciting, excellent performance, alongside an ambitious rising officer Danny Witwer (Colin Farrell), Max Von Sydow as the Pre-Crime director, and Samantha Morton as the main Pre-Cog.

A Dark Cyberpunk Visual Style–for the most part

It’s well known that Cyberpunk has its visual roots in film noir. Which is why it’s easy to recognize in this film, which uses deliberately overlit scenes, desaturated colors, and a negative that was bleach-bypassed in post-production.

“I had John Huston in my ear,” [Spielberg] explained later in an interview. “I went back and looked at The Maltese Falcon and Hawks’ The Big Sleep—to see how some of those film noir mysteries were resolved. They didn’t dot every i and cross every t. They tried to keep you off-balance. They asked more questions than they could answer in those days.”

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In the first 20 minutes we have drugs, a dealer with no eyes, giant billboards spewing propaganda along rainy pavements and city streets at night, and an introduction of how the 3 precogs allow for pre-crime and how it works (predicting a victim and perpetrator, and a young newcomer just arriving to see how it works) as a man is stopped from killing his wife and her lover.

MINORITY REPORT (2002) - The Arrest of Howard Marks - YouTube

Free Will vs. Determinism

This is interesting in comparison to the Short story, which is a lot cleaner and more elegant. The ending result will be more elegant for the short story as well, focusing more on politics and power than on what happens, whereas the film focuses more on the free will vs. determinism and action elements, as well as the film noir mystery being solved (where is my minority report? asks a desperate John Anderton). The question of this paradigm is in the foreground throughout the film, especially in its climactic conclusion.

Futuristic, yet Realistic, Technology

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Just remember Tom Cruise did it first.

Iron man - Jarvis Holotable - YouTube

Also, the idea of moving around visual images from a recording using a hand or a glove was completely novel when this film came out in 2002. Robert Downey Jr. has perhaps since popularized it with his marvel character Tony Stark in Iron man, but that movie came out a full six years later, in 2008. Minority report would prove to be truly visionary and predictive of the future to come (with technology nowadays such as VR and Google Glass).

https://www.zdnet.fr/i/edit/ne/2019/09/hololens28620.jpg

Microsoft’s Holo Lens

Other futuristic technology includes animations and audio on the cereal box (you can see the hilarious scene of which below), and back-lit glass screens for computers. There are also holograms in Anderton’s room.

This was no coincidence, as Spielberg invited 15 experts from various fields of science and culture to participate in a three-day “think tank” to try to imagine and predict a possible future society. This is how we got the Pre-Crime user interface mentioned above, self-updating newspapers, personalized billboards, and the mag-lev transportation system.

Automated Cars From Minority Report GIF | Gfycat

The highways going vertical and horizontal, sloping along buildings, with slim cars like covered motorbikes without steering wheels was incredibly interesting to see back in 2002.

Ads being created by eye scans is definitely something that would be possible in the future.

Minority report future tom cruise GIF on GIFER - by Thetadar

Also police using jetpacks was one of the first times I saw such things in a movie set in the near future.

“I wanted all the toys to come true someday”–Steven Spielberg

A final note on the technology were the creepy “Spyders”, autonomous robots used as ways to identify humans in buildings. They entered apartments in entire apartment buildings, and no matter what the residents were doing–like a mother with her children, an old married couple fighting, a young couple having sex–all were alarmed, then allowed themselves to be scanned, before continuing on with their business as usual–as if they were quite used to the whole process.

Minority Report 15 Years Later

A Familiar Soundtrack Style–from John Williams

The Soundtrack was done by John Williams and feels as such. Close your eyes at times and it could be mistaken for scenes in an Imperial Star Destroyer, or duel of the fates. I think it’s due to his heavy use of violins and horns. When John finds out he’s supposed to be the one to kill, and then climbs on his own car, again I have visions of Anakin Skywalker doing the same in Revenge of the sith with the elevator. John Williams’ music is so familiar!

Déjà-Vu

The idea of an echo, a pre-cog déjà vu, was something novel in the movie that was not in the short story. However, déjà-vu and questioning reality is of course something Philip K Dick would have liked all too well.

A Subsequent TV Series (that was cancelled)

Minority Report : le futur s'affiche sur petit écran | Geekzone.fr

The movie also resulted in a TV series that was cut from 13 to 10 episodes and then cancelled due to poor ratings.

Final Thoughts

Minority Report is a fun, exciting film that combines elements of thrilling film noir with a fast pace set in a fascinating realistic future while also making the viewer think. It doesn’t hit you over the head with existential questions the way others like the Matrix might, and while heavy on action, it also gives the film time to breathe. Also, like many of Spielberg’s films, it has a secondary focus on broken families. This film, although Cyberpunk in its seemingly utopian society, is lighter on the typical cyberpunk aesthetics and while it has somewhat futuristic technology, there is no biopunk, robots, augments, or any other transhumanism elements (other than a black market eye transplantation). There’s also no virtual or AI elements either, although there are some drug addiction elements present. Nonetheless, it’s an excellent film, one that’s withstanding the ages, and a welcome addition to the Cyberpunk Genre.

What makes Minority Report so good isn’t the fact it managed to successfully predict several aspects of the future, or that it offered some revolutionizing insight into the ever-going philosophical debate of free will versus predetermination, or that it features great performances from not only Cruise but also Colin Farrell, Max von Sydow and Samantha Morton. This film is great because it delivers a thrilling spectacle that’s at the same time both brains and brawns. As Ebert noted in his original review, Minority Report is a film that works on our minds and our emotions made by a “master filmmaker at the top of his form.”–Sven Mikulec, Cinephilia & Beyond

Final Verdict: 8/10

 

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