Review: Hyper Jam

Hyper Jam

Hyper Jam: Neon-Soaked Arcade Fun

“Hyper Jam is what happens if you paint a Neon Synthwave sheen over Super Smash Brothers. With fast-paced, high-intensity action and constantly spawning items that can be thrown, its levels include punishing consequences if you step out of the arena.”–Cyberpunk Matrix

Hyper Jam is a neon-soaked indie arcade brawler that came out for PC, XBox and Playstation in February 2019. With its new release on Nintendo Switch, I’m going to take a look at what makes this game the must-have for cyberpunk parties everywhere.

Beautiful Neon Colors and Retro Vibes

The first thing that you notice when you start up this game is the beautiful aesthetic in lovingly-rendered 80’s neon colors. From the characters to the maps to the perk selections and menus, everything is delivered in a simple, yet pretty package.

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A Killer Synthwave Soundtrack

The second thing you notice is the stellar Synthwave soundtrack that matches the game’s aesthetic perfectly. This is also one of the major things that immediately drew me to the game after seeing the trailer below.

The trailer immediately hits you with Paradise Warfare, one of my favorite tracks by Carpenter Brut, also an all-time favorite Cyberpunk and Synthwave artist. Once you buy and load up the game, however, the song you’ll probably most associate with the game is the one that plays automatically in the home menu screen, which is Dressed to Kill by Dance with the Dead–another excellent synthwave artist, and decidedly more fast-paced and upbeat a tune to get you psyched up to get right back into the fray. Other synthwave artists whose tracks you’ll encounter in the game include Meteor, Vulta, and more.

Making a Profile and Choosing your Character

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Before playing, it’s advisable to create a profile for yourself before choosing your default character to play as. This was a mistake I made at the beginning, as I wanted to jump right into the action without creating my profile. What the game doesn’t tell you is that after you create your game profile, you then have access to selecting your preferred skins, taunts, and you can also access the key bindings menu from here too–all options that are completely hidden if you don’t create your profile and nickname first.

Your 4 character choices are: Max (The Hunter), Ghost (The Nightmare), Yuki (The Lantern), and Vance (the Fixer). The only differences between these four are what they look like and the taunts they have, which vary in what they say and their voices of course. Taunts are unlocked progressively as you play more, and are a fun way to celebrate defeating an opponent at the end of each round.

Maps

There are five maps to choose from in Hyper Jam. All are beautiful maps and good fun, my only complaint here is simply that there aren’t more of them! Also, while it’s possible to choose a randomly selected map, once your map is selected it remains the same for the entire game. I would have liked to have a randomly-selected map for each round, making the game play even more varied. The six maps you can choose from are Overpass, Jungle, Assembly, Subway, Hotel, and Tower

Fast-Paced Combat

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The biggest draw to this game is the tight, fast-paced combat game play. It feels very reminiscent to the feeling you get when playing Super Smash Brothers Brawl, as you have to always be moving, and an attack can come at any moment. As you play weapons appear on the screen at random, which you can pick up and use. They are either in the form of melee (Katana, Sledgehammer) or long-range weapons (bow and arrow, grenade launcher, missile launcher), with the melee weapons breaking after using it four or five times, and long range weapons running out of ammo after four or five rounds as well, depending on the weapon. Weapons can also be thrown for a small amount of damage and to knock players back, which really adds a more frenetic experience as players dash to new appearing weapons, realize the ones they have broke or ran out of ammo, or run away from opponents with empty hands in the incredibly small arenas. See the resemblances?

Striking Beyond the Grave

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One very cool feature that’s different from Brawl is that you can strike beyond the grave to avenge your death, kill the player currently in the lead, or simply intimidate the players who are still fighting. After you die, your cursor becomes a faint cursor for about 5 seconds before it slowly changes into a square targeting reticle. Position your reticle above an opponent and fire–there’s a 2-second delay, but if they don’t get out of the way in time because they’re busy, you’ll be awarded with a satisfying blow of additional damage that can sometimes take them out entirely.

Countdown Killing Circle

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A second cool feature is that if the battle is taking too long, Sudden Death will be announced and a circle will appear in the arena, with the area inside the circle remaining normal but the area outside the circle turned red as it becomes a damage-dealing kill-zone. This circle then slowly shrinks, forcing the combatants closer and closer together if they want to avoid taking any additional damage. It also makes for risky choices as a player may be tempted to venture into the killing circle to grab a weapon lying on the ground that is just out of reach.

Perk Progression and Drafting System

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The combatants fight each other in successive rounds, gaining points for things like being the last man standing or for dealing damage, and losing points for things like falling off the map, not dealing damage, or killing themselves by accident (yes, it’s possible). Once a player reaches a certain threshold of points, they just need to survive as the last man standing for one final round and then they win the game.

In order to spice up the game, after each round a certain number of perks become available to add to the combatants. The twist is that whoever has the lowest points and is last in the game gets first choice in which perks they want. Perks overall are fairly balanced, however, and usually there isn’t a clear choice of which perk is better. Perks do stack, however, and so a three-stack perk for one player might be better than a new 1st level perk.

History

The team behind Hyper Jam had worked in different Melbourne-based game studios while they developed Hyper Jam’s core mechanics and identity in their spare time. After they attended GDC 2017, they were inspired to leave their respective game studios and found Bit Dragon, where they began work on Hyper Jam full time.

Final Review: 8/10

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Because of the aesthetics, soundtrack, and fun game play, I highly recommend this game. The game play mechanics are smooth and work well, the perk draft keeps things interesting and allows players to catch up, and this is simply a game that sounds great and looks beautiful. As a brawler it’s great, but don’t expect any story whatsoever, as there is none. This game shines in multiplayer fighting, as playing against bots can become a bit boring after a while. For myself, I ended up taking a long time waiting for an automatic match-making to happen so I could play against someone else online. Fortunately, you have the option to play locally against bots while you wait. The fact that this game offers cross play means that with the new release on the switch, hopefully the game will become more popular and thus more players will find it and play it. This is definitely the type of game I would love to play locally with friends who come visit, or simply online. My hope is that Bit Dragon Studio can continue developing this game, by adding even more weapons, maps, characters, and having more people play online allowing for faster multi-player matchmaking.

Note: Portions of this article previously appeared on Cyberpunks.com

Review: Cyberpunk Slasher Ghostrunner Demo

Ghostrunner demo

Cyberpunk Slasher Demo Now Available

Without any warning except for some cryptic posts on their twitter, the Cyberpunk wall-running time-bending slasher Ghostrunner just dropped their demo on Steam, PS4, and XBox (and yes, it’s free!). However, make sure to pick it up quick, as it’ll only be available until May 13th. For more details, check out their website.

With a final release date that still hasn’t been announced (maybe sometime this August?) Ghostrunner is the OTHER Cyberpunk video game we’re all really looking forward to this year. Since the demo was free and I have a Steam account, I was able to give it a go. So here are my thoughts on the 20 minutes of gameplay I spent on this new demo.

A Beautiful Cyberpunk Intro Video

Ghostrunner starts with a beautifully done introductory video of you, the titular “ghost runner” with a lightsaber-style katana Cyber-sword and a full mech-looking body including a closed helmet. Who are you exactly? We don’t know. All we know is you run fast and mortally slash all in your way.

An Exciting Introduction

Ghostrunner Gets Demo On Steam, Cinematic Trailer

The beginning short video also introduces to you the types of moves you can look forward to making in-game, like wall-running, big leaps and dashing forward in the air, slashing enemies, and some sort of slowing time ability.

“Ascend humanity’s last remaining shelter, a great tower-city. The tower is torn by violence, poverty and chaos. Conquer your enemies, discover the secrets of the superstructure and your own origin and obtain the power to challenge The Keymaster.”–Ghostrunner Game Description

Beautiful Cyberpunk Visuals and Environment

The Ghostrunner demo is quick but well worth your time

One of the reasons why I completed the level in 20 minutes my first time (I’ve seen online that some were able to finish it in as little as 4 minutes, but that’s quite difficult) was because I really wanted to take the time to appreciate all the environments. It’s not every day that you get to really walk around in an immersive 3D Cyberpunk environment like this one. I encourage you to take a look at the ads and posters plastered everywhere, and then go back and run through it as quick as possible. The irony of a game like this is that its producers spend all this time designing beautiful levels with stunning screenshot potentials, and then players run through it without even bothering to take in the details (as you run your environment blurs ever so slightly because of how fast you are running, making it even harder to take in your Cyberpunk atmosphere). It also has great synthwave music, I’m happy to report. They sure know their target audience!

Simple Armed Enemies

Ghostrunner Demo Now Available on Steam; New CGI Trailer Released

Not much to say about these simple armed guards. You don’t have much of a chance to look at them, since they fire at you as soon as they see you, and they’re fairly easy to dispatch. The intro video above suggests more difficult enemies later on, including a boss of some sort with robotic arms? An interesting twist was that to pass a certain level, I had to kill all the guards to unlock the doors, who had chips implanted in them that kept the doors locked (and if they were dead, all chips would go offline I guess).

Wall-Running Action

Cinematic Trailer For Ghostrunner Reveals Limited Demo On PC ...

The wall-runnning action reminds me a lot of the fun fast-paced action in Titanfall 2. Except this time you are armed with a glowing sword and nothing else. Sometimes the walls are just walls, other times they are curved billboards, or pieces of wall suspended in midair by inert cranes.

Open Levels with Deep Chasms

Ghostrunner Demo Now Available on Steam; New CGI Trailer Released

The levels have 2 challenges: the guards shooting at you, and the empty spaces that you need to traverse. Get shot by the guards, even just one shot, and you’re dead. Fall to your death, of course, and you’re dead with no chance to recover. Whenever you die, however, you instantly respawn and reset to an earlier checkpoint that saves automatically (so no need to save the game continuously). It also encourages you to get right back into the action, similar to how deaths in Halo, for instance, result in an instant reset and throws you right back into the action.

Ghostrunner Demo No Death Run (4:44) - GameSpot

Final Verdict: 8/10 for a Cyberpunk game demo

Ghostrunner is a fast-paced, exciting game with stunning visuals and great music. The game itself is a level-crossing slasher, with wall-running and slow-motion options. It’s meant to be played fast, so it’s quite hard but rewards repeated attempts to cross its levels. Playing well rewards good instincts and experience through multiple attempts, rather than any planning or logic. With no chance to shoot back at your opponents and very little story to speak of, if you like fast-paced wall-running slashing action, this game is for you.

Review: Ghost in the Shell: SAC_2045 (Full)

Ghost in the Shell SAC_2045 poster

Ghost in the Shell: SAC_2045: A Complete review

For my review of the first episode, check out my previous preliminary review on Ghost in the Shell: SAC_2045 here. Since my first episode review, the English audio has finally been released for the series–I highly recommend watching it in that format, since the voice acting is pretty good. Also, when compared with the English subtitles, the English audio is significantly different and more natural.

A General Overview

Alright, after 12 episodes of about 20 minutes each, the new Cyberpunk series from Netflix called Ghost in the Shell: SAC_2045 is a fun, fast-paced (for the most part) Cyberpunk action/mystery series, created in 3D CG and is a welcome addition to the Cyberpunk titles on Netflix. Unfortunately, the series is clearly not finished in telling its story.

Ghost in the Shell: SAC_2045 | Site officiel de Netflix

An Unfinished Series

Why is it not done? Because the first season of Ghost in the Shell SAC_2045 feels like a lackadaisical combination of 2 different parts connected by a standalone episode, and ends abruptly without any closure whatsoever. Perhaps it was their intention to keep you hooked, but the structure was a little surprising storytelling-wise.

More great Cyberspace Visuals

We have a lot of great Cyberspace visuals here when the team confer in their online cyber-room. One example is when Togusa is trying to find a lead on the security outfit called Obsidian, and infiltrates a virtual group. The white hallway with countless identical doors feels very similar to the back doors Neo accessed in Matrix Reloaded.

togusa

There’s also a fascinating part 20 minutes into the same episode where Togusa is able to very easily access a merchant’s cyber-brain, because she never bothered to secure it. In it he’s able to access countless files, including the mortgage on her cyber-brain, the contents stored on it, and a video log of everything she’s seen before, including the members of Section 9 that he is looking for. It’s a brilliant new example of cyber-sleuthing presented in a very cool way.

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A Japanese Take on American Culture

Throughout the series there are a lot of subtle and not-so-subtle references to American culture, in what feels like how the Japanese see American culture since it’s a little overdone. The first episode, for instance, features the Major drinking a Budweiser. We later see an American operative called John Smith smoke Lucky Strikes. I was surprised his second in command wasn’t the Marlboro Cowboy eating a cheeseburger.

John SMITH | Anime-Planet

Highlight of the Series: Face-off with Patrick Huge

If you liked the action sequences from Episode 1, then you will love the climax of the series with Episode 5 when the team face off with Patrick Huge. Without any proper intel about who (or what) he is, Huge ends up being a creepy, mysterious, and very worthwhile opponent to the Major and her entire team–no small feat for Section 9.

Patrick HUGE | Anime-Planet

The First Bank Robbery: A Stand-Alone Episode

After the thrilling 5th and 6th episodes revealing the new real threat (post-humans), all of a sudden the series takes a hard turn with an episode that is completely standalone. Aptly named “PIE IN THE SKY The First Bank Robbery,” it is exactly that–just a bank robbery episode featuring only Batou. It’s a refreshing episode that gives the series a breather and takes a look at basic people living in this new world and how their lives were affected by the simultaneous global default in currency. However, for the main plot of beginning their investigation and battle against post-humans, it’s quite a halt in pacing and was quite surprising.

Ghost in the Shell - SAC_2045 - S01E07 - PIE IN THE SKY - First ...

A Return to Mystery-Solving Before the End

After Episode 7, the series slows down as it returns to its mystery-solving and cyber-sleuthing roots for the rest of the season until its conclusion. With episode 8 featuring more detective work with Togusa, episode 9 is an interesting new murder-mystery to stop another post-human who is going on a killing spree with an enhanced cyber-arm. Unfortunately, it starts and concludes in the same episode. The final 3 episodes involve the prevention and disarmament of a new cyber-weapon attacking people’s minds, with the post-human behind it out of sight.

togusa gone

An Unsatisfying Ending

The investigation leads the team, with Togusa and Batou in particular, to a shed in the woods as the team follow the post-human’s memories as a teenager. And then the series just…ends. It’s very odd, and was quite surprising. This must be to leave viewers on a cliffhanger to renew the series for a second season.

Netflix presenta nuevos detalles sobre Ghost in the Shell: SAC_2045

Final Verdict: 7.5/10

With a strong beginning and great parts action and cyber-sleuthing, this was a fine first season if you can get past the 3D CG animation. However, this season has serious problems with pacing and maintaining a consistent engaging story throughout the entire season, in particular with the final three episodes, and the anti-climactic ending doesn’t help. With a couple welcome new ideas like the introduction of Post-humans, including their abilities and fighting style, this series is notably absent of social commentary and feels more like a CSI series set in a Cyberpunk world. The “post-currency sustainable warfare” environment the season is placed in also feels like a misstep, giving more questions than answers. Nonetheless, characters like the Major and Togusa are easy to like, the post-human villains are interesting, and Ghost in the Shell SAC_2045 is overall a solid, engaging addition to Netflix’s Cyberpunk repertoire.

Big Hero 6 — Is This Cyberpunk?

Big Hero 6: A Cyberpunk Entry? Let’s Find Out

Note: This is part of my ongoing series Is This Cyberpunk? where I look at different media in the Cyberpunk grey area, to help come to that ever-elusive definition of what Cyberpunk really is. In today’s post, I will consider if Big Hero 6 counts as a Cyberpunk movie, or not.

Big Hero 6 (2)

What is Big Hero 6 Anyways?

Big Hero 6 is a 3D computer animated Disney film that came out in 2014. It’s loosely based on the Marvel comic book series of the same name and tells the story of Hiro Hamada, a young prodigy in robotics who creates a technology that becomes stolen by a masked villain. With the help of the medical robot Baymax, Hiro founds a team of superheros to help fight the masked villain and reclaim his stolen tech.

Baymax - Portrait du Personnage Disney des Nouveaux Héros

Baymax, the Robot of Big Hero 6

Very early on we meet Baymax, a lovable inflatable medical robot that dispenses both physical and emotional assessments and treatments on any human within distance. He also learns and adapts pretty quickly to his environment, including how to fist bump.

“I will add ‘fist-bump’ to my care-giving matrix” –Baymax

He’s clearly a very advanced android.

The Other Characters

A very important character you meet early on is Hiro’s older brother, Tadashi. At the beginning of the movie we find Hiro lost, unmotivated, and participating in illegal robot  battles in his free time. In order to set him back on the right track, Tadashi introduces brings Hiro to his University’s lab, where he shows Hiro Baymax.

Big Hero 6 Tadashi Hiro Baymax - Movie Fanatic

This is the first important acquaintance that Hiro makes early on in the movie. Tadashi will also significantly impact Hiro’s motivations throughout the rest of the movie. But when Tadashi brings Hiro to his lab, he also introduces him to the rest of his friends: Go Go, Wasabi, Honey Lemon, and Fred. These four will later become the rest of the Big Hero 6 team members.

Things only adults notice in Big Hero 6

The Story

Hiro becomes motivated to develop a new technology and present it in a conference meant to impress the judges enough to make them offer him an invitation into their prestigious university. During the conference, however, there is an incident that sets into motion the plot for the rest of the film. Hiro’s tech is lost, or so he thinks, before he finds it again years later in the hands of a mysterious figure wearing a kabuto mask. In order to solve the mystery of who this masked man is and reclaim his tech, Hiro teams up with the four friends and Baymax to form the Big Hero 6 team.

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An Interesting Setting: San Fransokyo

One of the first things that really springs out to any proper Cyberpunk fan is the very Cyberpunk-like aesthetic in this film, in particular in this film’s setting. The movie takes place in a fictional city called San Fransokyo, a rather obvious mix between San Francisco and Tokyo. It would appear to be modern-day San Francisco, but if the city had been taken over by Japanese inhabitants. This city kept the Golden Gate Bridge, but added Japanese architectural flourishes to it.

It turns out that there’s a reason for why San Fransokyo seems like a mix of the two cities. According to the city’s Fandom wikipedia page, San Francisco experienced a major earthquake in 1906 caused by the collapse of an energy amplifier created by the artist Lenore Shimamoto. The reconstruction of the city led to its rebirth, as Japanese immigrants combined the San Francisco and Tokyo-style architecture in order to mitigate the effects of any future massive earthquakes.

Cyberpunk Visuals

As a result of the massive metropolis that is San Francisco, combined with the neon lights at night time and a more tech-focused slant of the city, this movie seems to have taken very clear inspirations from Blade Runner. Take a look:

San Fransokyo at Night

San Fransokyo | Disney Wiki | Fandom

Unlike many Cyberpunk films, however, they show both the night and daytime. San Fransokyo in the daytime looks like this:

San Fransokyo during the day

The Creation of San Fransokyo | Wendel Rosen LLP - JDSupra

Throughout the city are floating blimp-kite things with fans. They look like Energy kites that provide wind power to whatever the kite is tethered too. That’s just a guess, however, as the movie never explains what they are. In an incredible stroke of good luck (for me, at least) the viewer is treated to a closer look at the city from the air as halfway through the movie, Hiro creates a suit of armor for Baymax that includes a jet pack. Hiro then rides Baymax up in the sky, eventually landing on one of these energy kite blimp things to enjoy a beautiful sunset. It looks like a lot of fun.

Baymax and Hiro atop an energy blimp thing.

Big Hero 6 Gif - ID: 12475 - Gif Abyss

But it’s not just the city itself that looks Cyberpunk as hell. Hiro himself could be counted as a little Cyber Punk, as he starts off the movie in illegal Black Market Robot battles that strongly reminded me of that short film Sonnie’s Edge from Love, Death & Robots.

Robot Battle In the Ring

Big Hero 6 - Robot Fight HD - YouTube

This was really interesting, fun, enjoyable, and different from what I was expecting. It was the Punk aspect that I had been looking for. But the movie goes well beyond just Punk. There’s a lot of high-tech nods that were really fun to see featured in subtle ways throughout the film. For instance, Hiro uses a virtual keyboard, and then later on designs Baymax’s armor in the air like Tony Stark modeling his Iron Man armor.

Designing Virtually

Hiro designing Big Hero 6

In the same frame, he alternates between an Apple standard physical keyboard, and a virtual keyboard projected onto his table using a little blue projector. The blue colors and green virtual screen also felt very Cyberpunk.

Projected Keyboards

Hiro VR keyboard Big Hero 6

Then, in what clearly felt like a nod to the Matrix Trilogy, Hiro programs Baymax to fight using Kung-Fu movies! He uses a program to capture the movements shown in the action scene, then maps them out into moves that Baymax can mimic. Baymax literally has his own “I know Kung-Fu” moment!

Baymax knows Kung-Fu

Baymax learns Kung Fu

If that’s not Cyberpunk then I don’t know what is. The final thing I noticed in the film was Hiro’s use of 3D printers, technology we already have today, in order to create Baymax’s armor.

Final Verdict and Review: A fun family movie, it’s a Superhero Movie first, but definitely Cyberpunk second.

So yes, it’s cyberpunk, but it’s more of a Superhero movie with a Cyberpunk style. It just barely passes the sniff test to count as Cyberpunk, but it passes the hurdle nonetheless. With good pacing and a plot that’s not too predictable, Big Hero 6 shines in the development of its main character but loses a bit with the amount of characters it has (all 4 sidekicks are quite forgettable). With a solid soundtrack, incredible visuals, and a good amount of humor and fun, this is the perfect Cyberpunk animated Disney movie.

The Final Word?

So that’s how I feel about the movie. But what do you think? Have you seen it? Do you agree with my verdict? Why/why not? Feel free to have the final word in the comments below.

Interview with Bradley B, Founder of Cyberpunks.com

Interviewing the Cyberpunk Community

There are multiple Cyberpunk blogs on the ‘net, each with its own distinct focus and flavor. Here at Cyberpunk Matrix, your one stop shop for everything Cyberpunk, you’ll notice that the focus is on Cyberpunk media, with a lighter look at how this media affects the world around it, while keeping up to date on everything new that is Cyberpunk. For a deep dive into the philosophy of Cyberpunk, you could try Neon Dystopia. For a community focus with a more interactive feel, try out The Cyberpunk Hive. But for a deeper and wider look at a commentary on “real life” and how it is already Cyberpunk, you can do no better than Cyberpunks.com.

Its founder, Bradley B., agreed to an interview with me so I could get to know a little more about his website, his team, and his thoughts on the current state of our Cyberpunk World. Check out my exclusive interview below.

1. What got you into Cyberpunk?

I think, aside from a early, yet cursory, understanding of Robocop (“he shoots bad guys!”), the earliest memory I have of cyberpunk media is watching Brainscan as a kid.  I was 11 or so, and it gave me nightmares!  That said, I watched it several times before I had to return the rental.  After that, I think I got into high fantasy more so than Sci-Fi.  It wasn’t until I saw The Matrix and Akira in my early twenties that I knew this was a special genre.  From there, I picked up a thrift copy of Neuromancer and did the deep dive.
Cyberpunks3

2. What made you decide to start cyberpunks.com?

It may have been the psychedelics? Maybe I touched the gestalt? We probably just got lucky the domain was for sale (time will tell!).  We have big love for cyberpunk, and it was obvious that the normalization of the genre was occurring, with CD Projekt Red intending to ship tens of millions of copies of Cyberpunk 2077.  We saw that a new wave of cyberpunk fans would soon be born.

However, at this time, most cyberpunk media had been bastardized and re(mis?)-appropriated while the larger communities had devolved into arguments over neon cities in rain & the emergent synthwave/retrowave aesthetics.  While any genre will (d)evolve over time, it was obvious that lots of folk had lost touch of the thread that led us back to Gibson, Sterling & the Mirrorshades Group.  Requests for book recommendations stopped at “Neuromancer” and “Snow Crash,” and there were only a few die-hards that could name more than five pieces of cyberpunk media.

Established cyberpunk sites, such as Neon Dystopia or The Cyberpunk Database provided great resources in the form of deep indices going back to the origins of cyberpunk, however, there was very little media to distinguish one work from the other. Why should someone go back and read John Shirley’s “City Come A’ Walking”  or Bruce Sterling’s “Schismatrix”?  We decided to dig in and try to tell that story.

And that’s just the literary genre. If you want, we could talk about how “Cyberpunk is Now” while moving away from the more puritanical subjects (best Blade Runner cut, anyone?). This, I think, was the real kicker for us. The notion that we’re living in a surveillance state, while consuming yellow journalism (fake news) and seeking truth in a (largely-online) society filled with sock puppets, phone farms, affiliate ads (guilty), astro-turfing, deepfakes, spam and cat videos.  In our opinion, the open-source and maker movements may be seen as the flies in the ointment, so to speak, allowing a freedom of speech through invention and creativity that may serve to spark a technical Renaissance, and not one housed in the walled gardens of Silicon Valley.

We also began to develop a feel for the ephemerality of publishing on the web, which we felt overlaid nicely with the retrospective nature of our project and how it applied to our beloved subgenre of speculative-fiction. As this new (fourth?) wave of cyberpunk approaches, we couldn’t help but notice the opportunity to play within this paradoxical arena — one in which we look back at those looking forward in hopes that we ourselves can look forward more clearly.

Frankly, this is a big question with a big, sweeping answer.  It’s something like a rite of passage, but I’m currently trying to distill our own version of “What is Cyberpunk?” for the website.  Keep checking in, and maybe we can actually define this quicksilver term (with a little help from our friends).

Plus, there’s supposed to be a video game coming out soon, in case you haven’t heard.

3. Is Cyberpunks a solo venture, or do you have a team behind you? If you have a team, who is in your team?

Hah, definitely not a solo venture.  By my count, we’ve had about thirty different authors submit work so far.  There’s a lot that goes into the making of the sausage.  I spend a lot of time pushing buttons and looking for cool projects on the web. Anyone who has story ideas or an article in hand is welcome to email us at info@cyberpunks.com.

4. How do you choose what goes on your website and what doesn’t? In other words, what’s your editorial/curating process?

We ask for pitches and approve what interests us. News and Current Events happen, and sometimes it makes sense to wade in.  We’re not afraid of the political, and we’re comfortable with opinion as well, so we’re willing to run the gamut.

As far as process, we’ve got several readers and editors who fact-check and tighten up a submission (if needed), and then we’ll lay this out in a “desktop-first” approach.  We’re seeing a lot of sites being lazy about their layouts, just dumping pictures into a stack of words.  While I think that works fine if you’re targeting phone users, this allows us to pay fan-service to our cyberpunk friends with six monitors.  We look good on mobile too!

5. What are your top three Cyberpunk works, and why?

Desert Island choices, eh?  Is this my personal island or the official cyberpunk canon island?  Permission to be obtuse?

Choice 1: How about the full Transmetropolitan series for eyecandy and ingenuity?

Choice 2: I’m going to go out on a limb and say Infinite Jest by David Foster Wallace.  This one’s still out of my reach, and I haven’t finished the read. I love the challenge of fordboding, eldritch tomes like Finnegan’s Wake and Gravity’s Rainbow. This one’s super-relevant now as much as ever.  It should keep me busy on the desert island.

Choice 3: Maybe “The Unix Programming Environment” or “Introduction to C Programming”?   Both were written by researchers at Bell Labs and meant for AT&T’s industrial and business purposes, which at the time was a focus on the nationwide networking of computers via telephones.  Pretty incredible systems were implemented to manage that, and we use them in our computing paradigms still to this day. Point being, and I’m as guilty as anyone — we’ve gotten farther away from the source material. The internet has become abstracted away from user interactivity and moved toward user consumption.  It’s a cyberpunk’s job to keep it weird and break things.  Isn’t it? Anyhow — This is the start of the path to l33t skills.

6. With the advent of drones, robots, the Hong Kong protests and now the Coronavirus, some people think life as we know it is more Cyberpunk than ever. What are your thoughts on the current condition of Cyberpunk in everyday life?

I mean, I touched on it earlier, but it’s pretty obvious. People hate when you point out the obvious. The collected knowledge of the world can be displayed from a device that fits in your hand. You’re probably reading this interview right now with a smartphone in your hand and Apple/Google/Facebook/Verizon are looking over your shoulder.  We all know the story already.

Here.   I’ll prove it.

  • Mention a product explicitly within earshot of your phone — What happens?
  • Name two reasons why you would want to have multiple social media profiles on a single platform.
  • Tell the truth — Do you ever look at your webcam with a brief flash of paranoia?  How often?
  • What’s the capital of Pennsylvania?

7. What are your thoughts of the future of Cyberpunk media? Are there any titles in particular you’re looking forward to?

William Gibson’s gonna finish his latest trilogy.  Cory Doctorow will too.  Lots of emergent voices are in this genre genre now, so I’m hoping I can find more time to read them and give them a fair shake.  Cyberpunk 2077, of course, could be a clarion call or another death knell for the genre.  I’m hopeful, as it’s not the first time I’ve heard it said that cyberpunk is dead.

We’ve talked before about how we’re really missing out by not focusing our attention on the non-fiction side of cyberpunk:

Skill up, kids. The DIY movement is a not-so-new opportunity for cyberpunk media, IMO. This is the true Hacker paradigm: Open Source, GitHub, Hackaday, Stack Exchange, Raspberry Pi, Arduino, Adafruit, MAKE (R.I.P), Prusa Printing — These are the new battlegrounds of cyberpunk, and this is just the tip of the iceberg.

The future is becoming more evenly distributed. I’m just getting my feet wet.  How about you?

8. Finally, what does the word “Cyberpunk” mean to you?

See above.   If you think that stuff’s weird — You should see our website.

 

cropped-cyberpunk-matrix-sitte1.png

Interviewing the Cyberpunk Community: an ongoing series

Did you like what you read? Then check out the rest of our interview series!

Review: Ghost in the Shell: SAC_2045 (First Episode)

Ghost in the Shell Netflix Series Gets a Trailer and Art Ahead of ...

Ghost in the Shell SAC_2045: A new GitS Series on Netflix

Ghost in the Shell: Stand Alone Complex SAC_2045 is the latest Cyberpunk addition to Netflix. Based on the 1980s classic manga series Ghost in the Shell (which has produced several movies, tv series, and a live action film), this series is a Netflix exclusive in 3D CG format. The series is slated to have 2 seasons of 12 episodes each, the first season of which just released Thursday.

Netflix dévoile le trailer final de Ghost in the Shell ...

Familiar Ghost in the Shell Characters

Major Motoko is back, of course, along with lens-eyed Batou, Chief Aramaki, and detective Togusa. We also have a new character, nicknamed “clown”. It’s good to see them again.

Ghost in the Shell: SAC_2045 | Netflix Official Site

A New Setting: A Dystopian Future

In order to quickly settle any questions about this new world, which is different enough from previous Ghost in the Shell entries but also for newcomers, Ghost in the Shell SAC_2045 does what many shows seem to do to help its viewers: provide intro text to set the scene and answer questions preemptively. Which is a shame, because I really love figuring things like this out on my own, and have always felt that when shows or movies explain away things for the viewers right off the bat it detracts from the viewing experience. Anyways, here is what they say:

“2042: The Great 4 (American Empire, China, Russia, and EU) sought economic stability for its members. Using AI code 1A84, the American Empire initiated war as an industry. The world dubbed it “sustainable war”. However, each nation put its own economic interests first, and the world soon found itself in dire straits.”

It goes on:

“AD 2044: The Global Simultaneous Default cause financial firms to halt all transactions. Paper currency became worthless, and all virtual currency  and e-money vanished from the net. This triggered a rapid escalation in war as an industry. Even advanced nations suffered riots, terrorism, separatist movements, and civil war. Sustainable war slowly but surely began to spread, threatening the human race with extinction.” –Ghost in the Shell SAC 2045 Intro.

This explaining still leaves me with a lot of questions. How does sustainable war make any sense? War against whom? and why would transactions be halted universally and all forms of currency be wiped out? And what did the world replace it with, a barter economy?

You might be concerned this all takes place in the sand and desert but no worries, you’re taken to good ol’ downtown Tokyo 12 minutes into the episode.

Ghost in the Shell: SAC_2045 (Anime) - TV Tropes

Plot

The first episode finds our favorite characters from Section 9 packing some Budweisers (no, I’m not kidding) as they begin an assignment to find and pacify a group of “Nomads” (read “bandits”) and find out what they’re up to. What was supposed to be a simple op becomes more complicated as the nomads are in possession of more advanced military weaponry than expected. Meanwhile, the one member not on the team, Detective Togusa, is solving a case of a currency hacker when he gets contacted by the Chief. Turns out the Chief wants Togusa to help get Section 9 back together, which had somewhat disbanded after the world turned to “Sustainable War”. The end of the episode introduces who might become a villain in the series called “The Good One-Percenter” which is a hilarious but interesting name for a mysterious character. I’m excited to see what comes next.

GitS SAC_2045

A New Intro Sequence…

For both the Live Action and Anime movies, the intro sequence is beloved by fans. The artistic process of the android body being coated in white and then skin, while suspended in the air to an ethereal music sequence, is iconic. The SAC series kept the ethereal while introducing an electronic fast and exciting rhythm to it, and once again was excellent.

As for the intro for Ghost in the Shell: SAC 2045, the artistic android body coating is still there, but… die-hard fans may be shocked upon hearing the new sequence.

The song is called Fly With Me by Millenium Parade. On paper, Millenium Parade looks like they would be great to write the score for this series. Check out their bio below:

“Millennium parade is a group of energetic digital creators organized by Daiki Tsuneta, a producer and songwriter based in Tokyo, Japan. The group is composed of artists from various creative fields including musicians, a film director, visual effects artist, designer, illustrator and so on. Their sound is electronic-leaning, featuring synths and pop-inspired melodies, overlaying chaotic beats.

Millennium parade’s concept is inspired by ”Hyakki Yakō” – “The Night Parade of One Hundred Demons”, deriving from centuries old Japanese folklore and tales of mysterious supernatural creatures. The ‘night parade’ saw ghosts and monsters roam the streets causing utter pandemonium throughout Japan. This chaos and mystery underlies the group’s collective vision to present Tokyo’s new values to the rest of the world.

In May 2019, millennium parade held their project launch party show using 3D technology and tickets sold out immediately. Subsequent live shows in Tokyo and Osaka were also in high demand. They have already collaborated with DIOR and written the main theme song for the world famous Japanese animation ‘Ghost in the Shell: SAC_2045’.” –Millenium Parade’s Bio on Spotify

Unfortunately, their single Fly with Me…

millennium parade – Fly with me 歌詞 | iLyricsBuzz

…Fails to Live up to Expectations

It’s like they got the wrong music downloaded for the intro sequence. 

It’s…hip hop? Or something. Maybe they wanted to try to be new and edgy? But dear god, something must have gone wrong. The song’s lyrics start with “money make the world go round.” In a world which supposedly has no money.

…What?

I can’t make this up. This is seriously what they chose was best. I try to give the media I consume a wide berth and a benefit of the doubt, I try to be generous, but this…honestly, the music is just terrible. Thank god Netflix has a skip intro feature.

New and Old Ghost in the Shell Tech

The series brings back communicating via Neuro-link, which I always greatly appreciated in both the Ghost in the Shell films and the Stand Alone Complex series. Also returning is active camouflage, and the Tachikomas are back too from the Stand Alone Complex series.

Revoltech Yamaguchi NO.126EX Tachikoma anime Ver. Ghost in the ...

Tachikomas are way too excited to kick ass. Don’t you love ’em?

Final Verdict: 8/10

Ghost in the Shell: SAC_2045 is a fun, exciting new series with your typical too-cool Japanese anime characters. The action, once it starts, is fast-paced, exciting and surprising. The characters are interesting and believable, the pacing is good, and there are even some comical Japanese-style moments of levity as well. It’s definitely worth your time if you can get past the 3D CG video-game style animation, which takes some getting used to at the beginning. The feeling of the first episode, despite the fast-paced action, is one of devil-may-care. Missing to give it a complete 10 is something truly mind-blowing or any deep concepts or ideas. None came up in this first episode, but the series still has time with 12 episodes, and perhaps is in no hurry as it kicks off.

Over here in France, Netflix has the audio as available only in its original Japanese, with subtitles available in multiple languages. If the voice actors are good I usually prefer dubs to subs so I don’t have to watch the bottom of the screen all the time, but it’s nice to watch it in its original language at the same time.

Controversial “Ghost in the Shell” Trailer – The State Times

What did you think of Ghost in the Shell: SAC_2045?

But these are just my impressions. What did you think about Ghost in the Shell: SAC_2045? Did you notice something I didn’t? Do you agree or disagree with my first impressions? Let me know in the comments below!

 

 

 

The Wolverine–Is This Cyberpunk?

The Wolverine: A Cyberpunk Entry? Let’s Find Out

Note: This is part of my ongoing series Is This Cyberpunk? where I look at different media in the Cyberpunk grey area, to help come to that ever-elusive definition of what Cyberpunk really is. In today’s post, I will consider if The Wolverine counts as a Cyberpunk movie, or not.

Logan / Wolverine | Wiki X-Men | Fandom

He’s certainly dark and broody enough…

Logan / Wolverine (the character)

The Wolverine is one of many Marvel X-Men movies, and one of several movies that focus specifically on Wolverine, played by Hugh Jackman. Although Wolverine has claws and super-healing, he was enhanced using advanced technology to give him an adamantium skeleton augmenting his body.

The Wolverine (film) - Wikipedia

The Wolverine (the movie)

The Wolverine was a movie that came out in 2013 from 20th Century Fox and is both the sixth film in the X-Men film series and a sequel to the trilogy of stand-alone films focused on Logan / Wolverine’s character. It’s also a direct sequel to the 2006 X-Men film The Last Stand. Of all the X-Men and Wolverine movies, I took a particular notice of this movie because of its setting in Japan. The story follows Logan as he flies to Tokyo to meet an old acquaintance, which leads to him getting embroiled in a family power struggle involving ninjas, samurai, and a loss of his super-healing powers. 

Ichirō Yashida | Marvel Movies | Fandom

A Familiar Adage

One of the interesting things that struck me when watching this was an early line in the movie: “Yashida is old fashioned: one eye on the past, and the other on the future”. This reflects a lot of the Yakuza-style Cyberpunk that we’ve seen, including in such works as Altered Carbon, Neuromancer, and Snowcrash. Traditions and honor can last generations, while technology continues to develop and innovate at the same time.

The Wolverine — François Audouy

Some High-Tech

We get our first glimpse at high-tech with the cutting-edge sick bed that the company executive, Yashida, is using. Wolverine then glances at screens as Yashida takes some tea from his aide, and the viewers can see tiny robots repairing what appear to be X-rays of Yashida’s failing organs. “Yashida industries can do anything” Yashida proclaims, as he offers Logan the bait: an end to his eternity, to his both blessing and curse of super-healing.

Will Yun Lee as Harada (ninja) in the Wolverine | Movie ...

A Familiar Face

As the movie progresses, I suddenly recognized a familiar face I hadn’t recognized before: Will Yun Lee! Also known as one of several Takeshi Kovacs from Altered Carbon! And dressed in black as a modern ninja of sorts, he looks awesome!

Cyberpunk Elements

wolverine-yakuza - GWW

Sunglasses, leather jackets, tattoos, Yakuza, ninjas, and Taiko drums leading a parkour-style chase through Tokyo all make for compelling Cyberpunk action scenes and visuals.

The first movie of the movie "Wolverine: SAMURAI" trailer, the ...

There is even a fast-paced fight on top of a Shinkansen (bullet-train)!

47 minutes in, Logan decides to hide Mariko in a pod hotel that looks very cyberpunk indeed.

Love Hotel | X-Men Movies Wiki | Fandom

It turns out to be a love hotel! Between the three options of a nurse’s room, a dungeon, and a mission to mars: they choose the latter.

The Wolverine — François Audouy

The rooms ends up having even more cyberpunk lighting, and reminds me of the many Cyberpunk stories that do indeed feature the red planet. Examples include several stories from Philip K Dick, the original Total Recall film, and finally the Broken Angels novel and Altered Carbon Season 2. I wonder if it was at all inspired by these works or simply a coincidence!

The Cyberpunk-like movie shots are really piling up at this point. There are two dark rain-set scenes already, with somewhat neon lights–just like the iconic “tears in the rain” scene reminds us of from Blade Runner.

The wolverine Jean Grey Rain

Logan keeps on having hallucinations of Jean Grey. She visits him in the Love hotel as well, as an apparition in the rain illuminated by neon lights outside his window. It’s beautiful.

Cultural Commentary as a Sub-Theme

The Wolverine is also a beautiful movie at times because it’s both a subtle and not-so-subtle commentary on the differences in tradition between Japan and the United States, which is similar to many movies where one of the characters travel to a foreign land with different customs and has to acclimate himself or herself to the new culture and customs. Moments where Logan has to be told to bow, or to not stick his chopsticks in his bowl, are more obvious than other moments where a subtle sense of tradition and proper order permeates everything the Japanese do.

Wolverine chopsticks it's culture :) - YouTube

Some Bio-Gore

The movie then settles down, before turning to a bit of bio-gore as Logan has to heal himself in an undeniably gruesome way. I won’t spoil that part with any pictures.

THE WOLVERINE - Concept Art for the Silver Samurai | Silver ...

Concept Art

Mecha-Samurai

The giant electro-mechanical Samurai robot is somewhat reminiscent of the Terminator. It’s a giant, fearful thing, both Japanese and Cyberpunk in vibe.

Non-Cyberpunk Elements

Ultimedia : Premium Videos by Digiteka - We match premium videos ...

Mutants with various abilities, like being able to see the moment of someone’s death or having viper-like abilities, add a dose of fantasy that is decidedly not Cyberpunk. Also, on the whole the film is not very futuristic or high-tech at all. There is also no mention of a dystopian world, it’s rather centered on the present day. This is probably one of its biggest detractors from being a considered a Cyberpunk film.

Final Verdict and Review: Great Movie, Many Cyberpunk Visuals, but not Cyberpunk

This is not a Cyberpunk movie. The high-tech elements are too few and far between, there is very little punk about this, and there is no hacking or virtual or online internet elements at all. Despite one giant corporation appearing in the film, the conflict is completely self-contained within the company itself–it has no social commentary or dystopian society–and is thus ultimately just another Wolverine adventure.

The Final Word?

So that’s how I feel about the movie. But what do you think? Have you seen it? Do you agree with my verdict? Why/why not? Feel free to have the final word in the comments below.

Is This Cyberpunk? A New Series at Cyberpunk Matrix

 

In the Pursuit of Defining Cyberpunk

isthiscyberpunk2

Here at Cyberpunk Matrix, I talk about Cyberpunk a whole lot. To do so, it’s important that I keep in mind my ability to recognize what Cyberpunk is, and what it’s not.

Finding Clear Boundaries

Sometimes it’s very easy to recognize what is and isn’t. For instance, when I see Blade Runner, I think, yup, Cyberpunk!

Blade Runner [Director's Cut] [Import USA Zone 1]: Amazon.fr: Ford ...

Yea, definitely Cyberpunk.

Then other days I come across a movie like Maid in Manhattan, and I think to myself, ah, now that’s definitely NOT cyberpunk.

Maid in Manhattan - Wikipedia

Bet you never thought you’d see a movie like that mentioned in a website like this, huh? Life’s full of surprises.

When one is so invested in a genre, it’s natural to walk around the world wearing mirrorshades and seeing everything in hues of Cyberpunk or not.

Finding the Grey Area

But sometimes, it’s not that easy.

I find a lot of great content online that looks close to being Cyberpunk, but not quite. It resides a sort of grey area. So naturally, I wonder: Does it pass the smell test of being Cyberpunk?

The Terminator - Wikipedia
Some, for instance, think The Terminator isn’t “Cyberpunk” enough a movie to qualify. I beg to differ.

In order to celebrate this ambiguity, I will be doing a new series called “Is This Cyberpunk?” So feel free to debate these pieces of media with me. It will mostly be movies in the series, but may be a TV series as well, or the occasional book or video game. Of course, in order to successfully debate whether something is Cyberpunk or not, we need to have a really solid understanding of what Cyberpunk is. For my interpretation of what Cyberpunk is, check out the page defining it here.

Petition · Do not end The Man in the High Castle. · Change.org

While being dystopian and having origins from one of Philip K Dick’s most popular stories, The Man in the High Castle is Alternate History, and decidedly NOT cyberpunk. It’s still cool though.

Also, if you know of anything that sits squarely in the grey area and can’t figure it out, post it in the comments below and let’s analyze it together!

The Cyberpunk Genre, our First Viewing Experiences of The Matrix, and Matrix 4: Interview with NeoMatrixology

Upstart

What is NeoMatrixology?

“Welcome to the bottom of the rabbit hole! Remember, as one realizes that one is a dream figure in another person’s dream–that is self-awareness.”–Lazarus, NeoMatrixology founder

NeoMatrixology is the YouTube channel from Lazarus who, along with his Instagram and Twitter channels, breaks down in great detail the Matrix trilogy and all other related Matrix media using a “logical ‘yellow pill’ approach to research (by making sure all his sources are valid and not rumor mills).

Who is Lazarus?

Lazarus was born and raised in the East Coast, near Philadelphia, but chose to be anonymous so he could be the “voice behind the screen.” He has done some work in the music industry as a DJ, but other than that, we know very little about the mysterious man behind NeoMatrixology. And he likes it that way.

However, if you want to meet him in person, he is hosting a “Project Matriculated” screening project in order to watch the premiere of Matrix 4 for the Cyberpunk Community, if you can snag a ticket.

Vesuveus (@vesuveusmxo) | Twitter

Discussing the Cyberpunk Genre, Our First Matrix Viewing Experiences, and What Might Come Next for Matrix 4

To listen to the complete podcast, click the link below.

Topics that we cover:

In this podcast with Lazarus we cover the following topics:

  • Will Matrix 4 and John Wick 4 happen on the same day?
  • What video games and technology he grew up with.
  • Does Isaac Asimov count as Cyberpunk?
  • How does Lazarus define “Cyberpunk”?
  • What are his early influences of Cyberpunk?
  • What are his favorite Cyberpunk works?
  • Which Terminator film is the best.
  • Which Matrix film is his favorite?
  • He tells us his story of how he saw The Matrix for the first time.
  • I share the unusual way that I saw The Matrix for the first time.
  • How and Why Lazarus started his NeoMatrixology YouTube channel.
  • The Matrix Online Universe with its different factions and communities.
  • How he merged the Matrix and Terminator story lines to make montage videos.
  • We discuss The Path of Neo video game.
  • What happens in The Matrix Online Canon (including major events with Morpheus and Trinity.
  • What may appear in Matrix 4 from Matrix Online, if any.
  • From Matrix Online, who the General is and how he might be important and why in Matrix 4
  • How Sense 8 and David Mitchell may (or may not) have any influence on Matrix 4.

If you like this interview and want to comment on any of the things we covered, comment below! You can find Lazarus over at his YouTube and Twitter channels.

Correction: The director of Oblivion is Joseph Kosinski, who also directed Tron: Legacy, not Ghost in the Shell. Ghost in the Shell (2017) was directed by Rupert Sanders, who also directed Snow White and the Huntsman.  Still, they’re all great films!

 

 

Cyberpunk and Coronavirus: A Dystopian Global Pandemic Happening In Real Time

Coronavirus: Symptoms, death rate, where it came from, and other ...

Police Decontamination team in Bozhou, China

Living in a Present-day Dystopia with Cyberpunk Tones

What a time to be alive. No literally, people around the world are dying from COVID-19, so if we are alive right now, we are lucky. Although honestly, life is a gift, so any day we are alive should be counted as lucky.

But something truly remarkable is happening right now. All around the world, we are experiencing a collective feeling and thought process. 2.6 billion (now 3.9 billion) humans are in isolation right now, representing 1/3 of humanity (it is now half of humanity). Think about that. Almost one third of humanity, provided they have the resources, are coming together through the internet, online virtual classrooms and meetings while practicing isolation.

A New Era of Confinement from COVID-19

Welcome to the new era. Of Confinement, social distancing, online communities, and virtual classrooms and meetings. In this new, dare I say, dystopian Cyberpunk world, we have drones decontaminating empty streets.

Drone in UAE decontaminating the streets (Reddit)

Necessity is the Mother of Invention

As people stay at home, and simply going outside presents a health risk, humanity is finding new and ingenious ways to get work done in safe ways. Like using this cyberpunk-looking UV machine to speed-decontaminate hospital rooms .

Hospital tests UV light to clean rooms – illumiPure ...

Source: Illumipure.com

Returning to a New Normal

In China, where the Coronavirus is getting more under control as the number of cases levels off and drops, workers are returning to work under a new “normal”–with distancing measures in place, like this picture a local Chinese plant shows.

Source: Wired.com

Drones!

Drones have already been, I would say, cyberpunk enough–it’s a relatively new trend, but something that has been growing a lot already in 2019. They can do cool things like debris removal on power lines with flamethrowers, or shoot fireworks at annoyingly loud neighbors.

Probably one of the coolest jobs ever.

What can’t they do?

But now with the Coronavirus, drones are a cool, futuristic, yet practical way to get work done remotely. Like walking your dog! Because dogs are immune to Coronavirus, so why not walk them with your drone?

Image

This pup in Cyprus seems to enjoy the idea.

It’s so surreal

The entire world is going into lockdown, and many might think this new, different, crazy world of confinement feels more like a dream than reality. In fact, it’s even been shown as a dream before, like in that scene at the beginning of Vanilla Sky where Tom Cruise finds himself in downtown Times Square, except all the streets everywhere is completely deserted, before he wakes up and realizes he was just dreaming. But now that wouldn’t seem like such a far-fetched dream, now, would it? Who else has ever in their lifetime experienced anything like this before?

Image

It’s a world where seeing images like this isn’t so odd or uncommon anymore. Which, for cyberpunk fans, is kinda cool, no?

Eerie Emptiness thanks to COVID-19

All of a sudden, big usually-busy public squares are completely empty of humans. Mother nature is reclaiming its rightful claim on the world. Just look at the beautiful, eerily desolate pictures around the world from this Atlantic article:

Washington DC

San Francisco

Disneyworld, Florida

Paris

Pisa, Italy

The Brooklyn Bridge

A Mall in Richmond, California

Rue de Rivoli in Paris

London’s Eye from Westminster Bridge

Notre-Dame, Paris

Hangzhou, China

Going Virtual

The entirety of humanity has had to adapt due to the Coronavirus, as everything moves online. One of the starkest examples of this are the schools and universities around the world who have had to suddenly switch to online and virtual classes. Above is a science teacher live-streaming to her students using her phone and a tripod.

International Affairs Editor Rageh Omaar on a video call with people who are in a lockdown across the world.

Zoom!

One online platform that has seen a huge growth in users has been the online meeting software zoom. Millions of people around the world are now using this platform for school or work, and are adjusting to their new virtual reality. I personally have started using this for work as well myself.

One cool thing I learned about Zoom is that for video, you can add a virtual background including a video of a beach by the sea with palm trees.

Zoom virtual background

Just the Beginning of Virtual

This led me to think about Deepfakes, and what would happen if people started working online constantly using deepfakes. If that were the case, someone could actively mask their identity or pretend they were continuously someone else. Pretty Cyberpunk, no?

The Truth About Deepfakes: Legal Expert Weighs In on ...

What if we deepfakes were used with Zoom? Source: dreadcentral.com

A New Normal with Masks Protecting from Coronavirus

As different regulations are passed, everyday people wearing masks is quickly becoming the norm. For some cultures like in Japan or China, masks might have been already somewhat ubiquitous, but to see them in places like New York City or Paris is incredibly new and surreal.

Manhattan lawyer gives wife, son, daughter and neighbor ...

Times Square

A person wearing a full-face mask in King's Cross underground station

King Cross Station

 

The Effect of COVID-19 on the Cyberpunk Genre

 

COVID-19 has affected virtually every single industry there is because of how incredibly global its effect is. The Cyberpunk genre is no different, and has had both its pros and cons as a result of the virus.

Recognizing the Negative of Coronavirus on Cyberpunk

Let’s start with the negative first, before going with the positive. As the saying goes, you gotta take the bad with the good.

Juan Gimenez dies from COVID-19 complications

One sad result was the death of Juan Gimenez, an acclaimed comic book artist who happened to draw one of my favorite, and maybe the most iconic, illustration of Case and Molly Millions from the Cyberpunk classic Neuromancer. Juan, you will be sorely missed. May you rest in peace.

Matrix 4 delayed

Another unfortunate result of COVID-19 is the delays of major Hollywood productions, including in particular Matrix 4. Variety has reported that production of Matrix 4 may have to be delayed until at least mid-may. This may affect the release date of May 21st, 2021, but since it’s far out enough, it may be possible that it won’t be pushed back too much. John Wick 4 will also probably be delayed, so we’ll see if Keanu Reeves day will still be a thing, but as I mentioned before, I doubt both will end up releasing on the same day.

MATRIX 4 KEANU REEVES AVEC SON RÔLE DE NEO - DIGITALE A

Source: Digitalanime.dz

Seeing the Positive from Cyberpunk during COVID-19

One positive bit of news, however, is how communities are giving back and providing help. Two major companies giving back are CD Projekt Red and Tesla.

tesla cybertruck cyberpunk 2077

CD Projekt Red gives back

Career offers - CD PROJEKT RED

CD Projekt Red, which is of course the major Video Game Production company behind the upcoming Cyberpunk 2077, agreed to donate $950,000 to help fight the disease. “In these hard times, every help counts…We would also like to thank the entire medical service and everyone involved in the fight against the virus. Risking your own health, you fight for ours every day – your hard work is our inspiration.”

Tesla promises ventilators

https://i0.wp.com/www.economist.com/sites/default/files/20200201_WBP504.jpg?w=474&ssl=1

Tesla is doing its part by doing its best to start cranking out desperately-needed ventilators. Elon Musk announced last week that Tesla’s New York Gigafactory would be re-opening to start producing these ventilators as soon as possible.

Final Thoughts

It looks like for the next couple months, COVID-19 is here to stay. How will the world look post-coronavirus? Will it spur the entire world to becoming more virtual, more online, and using more drones? Is this a jump forward towards a Cyberpunk future? I certainly think so, or at least, it will move things along more quickly. Finally, what do you think about coronavirus and COVID-19? Are there any more connections between Cyberpunk and the Coronavirus that I didn’t mention? Make sure to let me know in the comments below.

Your One Stop Shop For Everything Cyberpunk