I discovered Juno Reactor, along with a lot of my favorite music, by listening to the original soundtracks and scores to the Matrix trilogy. Along with Fluke and Rob Dougan, Juno Reactor is an excellent musical performing group that are very much electronica, considered in the subcategory GOA trance or psytrance. Although I’m not a fan of all of their material, their album Beyond the Infinte (1995) has an excellent list of tracks. You can check out the full album in the link below on Soundcloud. Let me know what you think, and enjoy!
“Are driverless cars safe? Uber fatality raises questions”
This is the headline of the article and question that CNET asks. With a driverless Uber hitting and killing someone walking along the side of the street, the police now have to decide who is at fault: The pedestrian, the driver, or the robot/AI technology?
I think this will be the litmus test for whether the technology can survive or grow in the future. If I had to guess, I would say while this is a technology milestone and it’s never really happened before, the growth into driverless cars is unavoidable. I remember seeing this idea first addressed in the I, Robot movie with Will Smith. As his character takes over the wheel of his Audi, he later has an unavoidable crash (it’s bound to happen if countless robots are jumping on your hood trying to kill you) but after the crash, his police team want to blame him for taking off the auto-drive function and supposedly being the reason for the crash itself. So in the future, will we be pressured not to take the car off automatic, not to drive it ourselves?
Personally, I still think driverless cars will be safer than cars with drivers. Sure there will be fatalities, but it’s unrealistic to think that any kind of driving can be victimless and perfect, considering how many roads we have and how many cars are on those roads at any given time. Perhaps what scares people more is the illusion of being in control of whether or not they get hurt or hurt someone else. But is that any different from getting hurt in a train, plane, bus, or ship?
You can read more about the CNET article here:
I tried playing this game before but simply couldn’t get into it with the difficulty in getting to some places, the emphasis on stealth, and the myriad of side quests that slowed down the story. Since my recent discovery of the amazing genre of cyberpunk, I decided to give it a go (I was able to get Deus Ex Human Revolution used for $2.50 and its sequel, Mankind Divided, for 12.50 from Game Stop!) I really like the game now, although I wish I could truly power through it as a shooter only, and not always need to rely on stealth. Shooting and destroying things is a lot of fun for me, more so than always trying to stay out of the line of sight of guards. I will say that I really enjoy the psychological profiles you get to try to figure out of the NPCs in the game, in order to activate speech options and make each encounter as successful as possible. I also very much like the possibility of choice in the game, and the sets (especially when you go to the Chinese area). But why does everything have to be so orange all the time? Most items are outlined in orange, vision through walls is orange, all lights are orange. I feel like this game could have had a lot more potential if it weren’t so monochromatic. Nonetheless, it’s still an excellent game. I love the voice actors and the music.
Neon Dystopia is my favorite Cyberpunk website, and I can’t recommend it enough. With countless in-depth pieces about everything cyberpunk, they chose to break down their content into the following categories: Movies & Anime, Music, Games, Fashion & Lifestyle, Books & Fiction, Technology, Politics and Philosophy, and Art & Photography.
They will often discuss news related to up and coming movies, anime, games, or books, providing reviews of the most famous and popular ones. They also share their favorite art and music in the Cyberpunk genre, as well as their thoughts on topics in the news that fall under politics or technology. Finally, the website wouldn’t be complete with a philosophy section to discuss the different philosophical themes that recur in the many different Cyberpunk Media out there.
In addition to all of their blog posts, they also have a Cyberpunk Catalog where you can find different movies and books in the Cyberpunk genre to see at your leisure. They usually only provide a link to where you can buy the media online, however, without much of a description of the media itself. The database they have is incredibly vast, but not very deep, so you’ll have to do the digging yourself. But that’s part of the fun, isn’t it? To discover what you like and don’t like yourself.
Check out their website here: https://www.neondystopia.com/
A captivating read
In case you’re unfamiliar, Ready Player One is a novel that was written by Ernest Cline and is being adapted into a movie by Steven Spielberg. The story follows Wade Watts in his pursuit of finding a hidden treasure in a worldwide online virtual world called the OASIS. The OASIS is where people play games, escape their reality, do their business transactions, and learn in school. It’s also a huge ode to video gamers and is chock full of pop culture references.
This book was so much fun for me that I read it twice (which never happens) and it’s a very fast read, too. Quite the page turner. I remember thinking how exciting and interesting a film adaptation would be, which is why I could hardly contain my excitement when I saw the trailer for this movie for the first time in theaters.
Beyond describing the love videogamers have of completing a game and all of its fun referencing, there’s a lot that can be gleaned out of this book as thought pieces, even if the book itself never takes the time to consider the ideas.
A Beautiful Education System
I remember the first time I read the book, I was amazed by the educational world described in the book. In the OASIS, the government has online virtual classes where a program monitors student language and behavior, allowing the teacher to simply teach and nothing more. This means that bullying becomes a thing of the past, and enables teachers to do much more than they traditionally are able to do.
As a teacher, a virtual world free of bullying, fully immersive and with the ability to engage and inspire students in such novel ways is like a dream come true. But here’s the thing:
This could actually happen.
Why not? We’ve already seen students use ipads more and more in classrooms, and now the VR setting on anyone’s smartphone simply requires a headset to view it with, and we’ve already got visual VR which can connect to headphones to become audiovisual VR.
Imagine if teachers could use this VR system in their classrooms to take students to the surface of Mars. Or take them inside a cell to observe a mitochondria. Or take them back in time to witness the rise and fall of Ancient Rome. Imagine if teachers didn’t need to act as counselors, or disciplinarians, and could simply teach the content they love!
What are your thoughts? Do you think this will be the future of education, or is it unlikely to become a reality?